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http://www.ravensnpennies.com/2016/09/gamemasters-guidepost-what-makes.html

Continuing to Flog the Blog, Today is an excellent post by my estimable and oft-times co-author Antoni Ten Monros. Toni talks about what makes Dungeon Fantasy so special compared to other systems or games.

Interested in helping me flog the blog (i.e., writing a guest post)? Give me a shout out and I'll set something up. Continued thanks to all of those who've done their flogging.

Haven't been to the Dungeon Fantasy Kickstarter and pledged yet? Why?! It's become a great deal. At the "I Want It All!" level you get almost $500 worth of books for a mere $250. It's a great time to get into GURPS.

https://www.kickstarter.com/projects/847271320/dungeon-fantasy-roleplaying-game-powered-by-gurps

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Ravens N' Pennies: Gamemaster's Guidepost: What Makes Dungeon Fantasy Special, Part I

Steve Jackson Games is running the "Dungeon Fantasy Roleplaying Game, Powered by GURPS" Kickstarter, and one of the questions you often get, is why? Why use GURPS to handle dungeon delving games, when the 800-pound gorilla of the industry, D&D, and it's (retro)clones have that market niche well covered?

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