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A GM has certain needs. Needs we don't discuss in polite company - or do we? While this may not be 50 Shades of Gamemastering, some things a GM needs to run a game at its most bare bones and other things make his life easier. I could probalby make due with some dice, napkins, and some way of measuring - but I wouldn't like it. While I hesitate to call them "luxuries" that is kind of what they are. So here's my kit in all it's glory. What do you bring to the table when you run a game? http://www.ravensnpennies.com/2015/03/carpe-blogiem-my-gamemasters-kit.html#.VRhiAPnF_Cs

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