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Player: "I was raised by elves. Does that mean I can do elf-y things?" GM: "Errr, ummm...which ones. You trying to munchkinize this character?" *squints eyes* It's a common fantasy trope, so how to model it? Well, I got a idea... http://www.ravensnpennies.com/2015/02/gurps101-cultures-in-dungeon-fantasy.html#.VOPL4_nF_Cs

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Ravens N' Pennies: GURPS101: Cultures in Dungeon Fantasy

One of the things that I really liked about Forgotten Realms for Dungeons and Dragons 3.0/3.5 was the "Regional Feats." With a single trait you could give your otherwise two-dimensional character real depth. One of the many things I'm seeking to emulate in my Dungeon Fantasy campaign setting, Sicatra, are some of my favorite things from DnD.

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