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Today's installment of Assembly Required is all about settling the geography of your campaign into a format you can easily expand later on. http://www.ravensnpennies.com/2014/11/assembly-required-outlining-step-three.html#.VG-cRPnF82Q

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Ravens N' Pennies: Assembly Required: Outlining Step Three - Geography

Having a map for your campaign - even if it is not actually a cartograph - is important. Knowing where the PCs are and where they can go is so important to a campaign that I've rarely seen a game get off the ground without at least a sketch of what is in the surrounding area.

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