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Hello everyone!

We apologize for the slight delay in our update. Life has a way of surprising us sometimes, and that's exactly what happened to our team members, Robo and Pink. They recently welcomed a beautiful baby girl into their lives, a whole month earlier than expected!

As you can imagine, this unexpected joy led to a slight deviation from our planned timeline. However, rest assured that we had already taken steps to ensure that work on Lustbound could continue smoothly despite the happy chaos.

We've brought on a talented freelance 3D artist to the team, who is creating clothing and accessories for the game. They are currently modeling and texturing the schoolgirl outfit from last month’s poll, along with matching lingerie. Once completed, a Technical artist will integrate it into Lustbound with physics and color controls.

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After the schoolgirl outfit, they will be working on the fitness outfit which came in a close second by votes.

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To enable easier integration of new outfits and characters, we've made significant efforts to enhance our pipeline. We’re in the process of seamlessly integrating our IK animation system, IKy Sticky, with the popular UMA customization system.

So stuff like this will now be possible! 

This streamlines the whole process, making UMA content instantly compatible with our animation system. It's an exciting development that empowers modding and allows hassle-free incorporation of custom character models and clothing into Lustbound, while retaining compatibility with all of our existing features.

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And the cherry on top!? This opens up the power of IKy Sticky to other future game concepts!

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We're delighted with the progress and can't wait to share more as things progress. Thank you for your continued support, and stay tuned for more exciting news from the Lustbound development team! ❤️

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Comments

Antoine G

As Pr Farnsworth would say, "Good news, everyone!"

Ryan

Custom model importing is awesome. Do you have an idea of which model filetypes you'd support?

FlashBangZ

Anything that is humanoid and can be ported into the Unity systems, possibilities are quite a lot 😁