Patreon Release - MKM 0.2c (Patreon)
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The new stage is finally here, and I tried to emulate a bit of one of my favorite games: Ghost n' Goblins with its creepy aura, stages full of enemies and difficult to navigate.
I've packed the stage with 5 power-ups for you to pick-up, with a special mention to the last one (its a second attack power up) at the tail end of the stage on full display, but getting to it might prove quite tricky if you can figure out that area's puzzle.
Oh, on the topic of power-ups, I've been receiving some suggestions to have some sort of display in the UI telling players how many power-ups are in a given stage and how many they have collected or are left to collect still.
Those are great suggestions but to tell you the truth I already have a feature planned that will cover exactly that: it will be like some sort of tablet that player's can open to see not only how many power-ups are in any given stage, but also other types of special collectibles and secrets as well. I think it's a fun way to give some info to players that will encourage them to explore all the corners of a stage without necessarily handling the secret areas and pickups in a silver platter. Once I implement more secrets and stuff for players to collect then I'll also roll out this feature so please look forward to that.
A newcomer in this update is the futanari ghost, with a more "vanilla" ero animation, tough I think fans of this content will enjoy the little spin that I did on the scene itself. It goes without saying that more futa scenes will come in the future, in one way or another.
I also added in another new enemy that I don't think vore fans are prepared for hehe. She has two ero scenes, one for each "hole" as you will so hop in the new stage and find out if you'll like them. And I'll wait patiently to see if someone can recognize where I drew the aesthetic inspiration for this particular character ;-)
Finally I tried to sneak in a third enemy, but unfortunately I ran out of time to make this release, so it will be coming in a short update coming soon next month that will also finally have a new attack skill for Maya. This 3rd enemy will cater to tentacle fans.
After the aforementioned short update, I'm deciding if I'll continue to develop the next stage after the swamp (with the centaur enemy) or I'm really feeling like going back to the monster city stage and finally adding the final area and new boss fight with the male minotaur, as I feel like I got enough drawing experience now to give it some decent justice.
Oh and just a side note, patreon seems to be automatically deleting some comments with words that it deems unfit, such as the more common names for genitalia and rectum for an example. I know that its a kind of a bother but what can we do its their guidelines... it is what it is, so please let's try to not use those words and avoid further complications. Thanks for understanding :-)
Well, that's it for now and I hope you enjoy the new content. I'm going right back to work now because I'm as pumped as ever to continue the development, so thank you so much for the support, nice words and encouragement!
Best Regards, Cya!