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Weapon (mace), rare (requires attunement by a cleric or paladin)


You gain a +1 bonus to attack and damage rolls made with this magic weapon. This mace can be used to channel your holy magic. When you hit a creature with this mace, you can expend one spell slot to restore hit points to up to four creatures of your choice within 5 feet of the target of the attack. The amount of hit points restored is equal to 1d6 per spell level you expend, up to 3rd. Once you expend a spell slot in this way, you can't expend another spell slot of the same level using the mace again until the next dawn.


Experience the brilliance of true Divinity.

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Comments

Anonymous

Why four creatures? Just curious on the logic behind that choice.

Daniel Johnson

I assume the hit points aren't spread out? If a 1st level spell slot is used, each creature would get 1d6?