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Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your ideas on Discord, too! Come join us in the #patron-item-workshop channel!

You may recognize some returning item suggestions! Items can be renominated and re-drawn for weekly polls following a week-long cooldown.

Here are the randomly selected item ideas drawn from this week's nominations!

Ideas

1)  Covolt Vine  — This whip is fashioned from a growth of thorny vines sprouted from a covolt deposit and deals additional lightning damage on a hit. You can attempt to grapple a creature with the whip instead of making an attack, when you do it takes additional lightning damage until it escapes.

2)  Hellish Heels  — Cloven boots that transform your feet into fiendish hooves. They enhance your charisma and intelligence, grant fire resistance, and allow you to stomp a line of molten earth for fire damage.

3)  Skirmisher's Longbow  — A teal colored longbow with two blades on each limb. While holding the bow you can attack a creature within 5 feet of you with scaling damage depending on the rarity of the bow.

4)  Orange Cicatrizer’s Debt  — A pair of magic platinum and amber hath phools fitted for a queen's personal physic. Using its charges: you can redirect harm intended for a friendly creature to yourself instead, grant an ally a bonus to saving throws against conditions, or heal nearby allies while burning enemies. It also grants you a flaw.

5)  Totem Club  — A greatclub carved with the likeness of sacred animals. Each dawn you can choose which animal spirit will grant you a bonus for the day: Bear, Eagle, Elk, Tiger, or Wolf.

6)  Medzo's Blade of Chance  — This +2 rapier was owned by a world-class gambler who was said to press his luck every chance he got. It has charges that can be expended as a bonus action and roll a d20 to get a random effect determined by a table for 1 minute. Some of the effects include giving you advantage or disadvantage, adding bonus damage, or casting certain spells.

7)  Clockwork Maul  — A spinning cogwheel is placed atop the head of this filigree contraption, made out of bronze and silver. It's a +2 maul with charges that can be expend instead of rolling for an attack roll to take a 10 on the die instead.

Thanks to everyone who submitted item ideas and voted for them this week!

Keep on adventuring!

Comments

Anonymous

Medzo and Orange! let's go!

Alpha1

Come on Orange