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Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You may recognize some returning item suggestions! Items can be renominated and re-drawn for weekly polls following a week-long cooldown.

Here are the randomly selected item ideas drawn from this week's nominations!

Ideas

1) Aegis of the Mender — An ivory kite shield with with celestial markings and a bonus to AC. While holding it, you can expend a Hit Die when you heal a creature with a spell or magic effect and add the die to the total hit points regained the targeted creature.

2) Infernal Chains —  A smoking hot chain whip that binds itself to your arm, and can't be removed once attached. You gain a bonus to attack and damage rolls made with it and it deals an additional fire damage. You can use it to grapple and pull targets towards you. 

3) One in the Quiver — While attuned to this arrow, any ranged attacks you make not using this arrow automatically miss. On a hit, it deals extra piercing damage and returns to your quiver, but on a miss, it vanishes and reappears somewhere within X feet/miles of you. You always know its general direction.

4) Medical Sling — A magical medic's sling that can be used as both a weapon and as a means of healing during a short rest. While wearing it, you can regain additional hit points whenever you expend a Hit Die.

5) Ring of Spell Signaling —  A small amethyst ring with silver dark elf runes. Once attuned, a tattoo of the Undercommon word for “silent” appeared across the flat of your tongue, allowing you to cast a spell with somatic components instead of verbal.

6) Entangled Sword — This sword flickers in space in multiple minutely different positions. You can expend its charges to re-roll an attack, using the new roll. The old result is stored for some time, or is expended when you make another attack with this weapon. 

7) Best Friend's Tunic — An astonishingly soft and plush tunic. While wearing it, you can use an action to hug a creature within reach and expend one or more Hit Dice, healing the target of the hug by the amount rolled on the dice. If they use a reaction to hug you back, you both regain bonus hit points.

Thanks to everyone who submitted item ideas and voted for them this week!

Keep on adventuring!

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