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Weapon (sickle), rare (requires attunement)

These sickles come in pairs. In place of a traditional handle, each sickle has a brass hand that holds onto you while you wield it. You gain a +2 bonus to attack and damage rolls made with each magic sickle.

While holding both sickles, you can use a bonus action to put them together: each sickle's hand grasps the other to make a short scepter, with the two blades crossing over one another to form a heartlike shape. While holding the scepter, you have advantage on Wisdom saving throws. You can use a bonus action while holding the scepter to split it back into a pair of sickles. Alternatively, you can use a bonus action while holding one of the sickles to magically teleport the other sickle to an open hand or to the ground at your feet (your choice), provided it's on the same plane of existence as you.

Charm Person. While holding the scepter, you can use an action to cast the charm person spell from it (save DC 15). This spell can be cast twice from the scepter, and it regains any expended uses of it daily at dawn.

Companion Tactics. If you and another friendly creature are holding a different one of these sickles, you each gain the benefits of the sickles' bonuses to attack and damage rolls, even if only one of you is attuned. You also each have advantage on your attack rolls with them if the other creature is within 5 feet of a target you're attacking.

 

Going into battle with your companions' lives on the line is awful. Surviving without them is even worse.

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