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Been studying how to get better at replicating that 2D look in my 3D models, so I made this new character just for some practice! This model will probably end up being higher poly than most of my stuff but I still plan on creating a slightly lower poly version as well.  

As for her outfit, that's still undecided but here are a few previews of my current attempts as well as a few looks at the wireframes. 

She still requires a bit of cleanup and her texture is kind of crudely put together but that'll be fixed int he final version! 

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