Progress Report 11/26/2021 (Patreon)
Content
Quick, there's no time to explain! Friday! Here's what I got done this week:
- Added invisible walls around the camera to keep the player within its bounds
- Made a functional pause menu
Can't talk for too long -- celebrating Thanksgiving today and leaving soon! I've gotta make this one quick:
Invisible walls are cool! They keep the player in bounds!
Functional pause menus are also cool! The hardest part was getting the buttons to look right, oddly enough. I never have an easy time with UI stuff. >.<
Also, I tried yesterday to get the foot to stop as soon as it stomps the player, but identifying where the player is in relation to the foot while its stomping is... different in Godot. Still trying to figure that one out.
Next week I'll try to have the player squish figured out, and I'll have more time to set up gifs showing at least this stuff off. In the meantime, Taco Bell! And also turkey. Uh... Taco Bell tomorrow! Yeah! I'll see you guys again next week! Hopefully I won't be in a hurry then. COFFEE!!!