Sparkle nude&halfnude toggle V1.1 (Patreon)
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关于游戏2.2版本有出息贴图错误的人,可以将ini文件里diffuse的hash从3c22971b改成fac7d488
For those who have the wrong texture in version 2.2 of the game, you can change the hash of diffuse in the ini file from 3c22971b to fac7d488
V1.1修复了MOD在2.1版本中失效的问题 / V1.1 fixes the problem of mod invalid in version 2.1
V1.01 修复了跑步时胖次会撕裂的问题,调整了肚脐上方的腰带弧度使其更自然,增加了无手套的贴图差分
V1.01 Fixed an issue where pants would tear while running. Adjusted the curve of the waistband above the navel to make it more natural. Added texture variations for noglove
请下载最新版的去虚化解决花火动作1中头发无法正常消失的问题
Please download the latest version of Remove Transparency Filter to solve the problem of hair not disappearing in Action 1
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这次是花火MOD,一不小心差分又弄多了,只好通过改贴图来减少大量模型的导出工作(袖子和胖次,放在了可以贴图透明的C层,直接将该部分在贴图上的部分都变成透明),所以只有30个文件夹,但总体是有240个差分,不过这个会导致战斗中无论有没有袖子,选中角色的外边框会有袖子的部分(问题不大),为了做按键区分更改部位,这次把全裸的MOD单独放了个MOD,另外还有个随手做来玩的MOD(参考最后一个预览图)
按ctrl+H切换体型(正常、更大胸臀)
按ctrl+↑切换衣服(裸、上衣、全身)
按ctrl+↓切换鞋子(裸足、足鞋可分离、原版鞋)
按ctrl+←切换挂饰(水球、套)
按ctrl+→显示/隐藏袖子
按ctrl+P显示/隐藏胖次
按ctrl+Y显示/隐藏手套
有问题欢迎留言
Sparkle MOD and I accidentally got too many variations. I had to reduce many model export work by changing the texture (sleeves and pants, placed in the transparent C layer that can make the parts disappear by modifying the texture). Therefore, there are only 30 folders, but 240 variations overall. However, this will cause the outer border of the selected character to have sleeves regardless of whether there are sleeves or not in the battle (Not a big problem). This time I have placed a separate MOD for a nude MOD, and there is also a mod that I made casually (refer to the last preview image).
Press ctrl+H to toggle body type (normal, larger chest/buttocks)
Press ctrl+↑ to toggle clothing (nude, top, full)
Press ctrl+↓ to toggle shoes (barefoot, separatable foot shoes, original shoes)
Press ctrl+← to toggle ornaments (water ball, condom)
Press ctrl+→ to show/hide sleeve
Press ctrl+P to show/hide pants
Press ctrl+Y to show/hide glove
If you have any questions, please feel free to leave a message.
说明:
如果需要选择其中一种差分进行拆分,对于袖子和胖次的显示与否需要选择对应的贴图(都在序号01的文件夹中)
Diffuse和LightMap后缀:_nosleeve_nopants --- 无袖子 无胖次
_nosleeve_pants --- 无袖子 有胖次
_sleeve_nopants --- 有袖子 无胖次
_sleeve_pants --- 有袖子 有胖次
_nosleeve_nopants_noglove --- 无袖子 无胖次 无手套
_nosleeve_pants_noglove --- 无袖子 有胖次 无手套
_sleeve_nopants_noglove --- 有袖子 无胖次 无手套
_sleeve_pants_noglove --- 有袖子 有胖次 无手套
1.如果只想要某个差分,你可以删除其他文件夹和merged.ini文件,然后打开你想要的那个mod的文件夹,最后将ini文件前面的disabled去掉(如果这个文件夹下缺少dds文件,请从01文件夹内复制,根据对袖子和胖次的需求选择贴图,然后后缀都改成_nosleeve_nopants),就能得到一个单独的MOD差分
2.如果要在启动的时候固定在某个MOD,可以用记事本打开merged.ini
找到下面的内容:
[Constants]
global persist $swapvar = 0
global persist $swapvarbodytype = 0
global persist $swapvarcondom = 0
global persist $swapvardress = 0
global persist $swapvarshoes = 0
global persist $swapvarsleeve = 0
global persist $swapvarpants = 0
global persist $swapvarglove = 0
分别修改
$swapvarbodytype (可改数字0→正常体型,18→更大胸臀)
$swapvarcondom (可改数字0→水球,9→套)
$swapvardress (可改数字0→裸,3→上衣,6→全身)
$swapvarshoes (可改数字0→裸足,1→足鞋可分离,2→原版鞋)
$swapvarsleeve (可改数字0→无袖,1→有袖)
$swapvarpants (可改数字0→无胖次,1→有胖次)
$swapvarglove (可改数字0→无手套,1→有手套)
后的0成需要的MOD的数字即可
illustrate:
If you need to choose one of the variations for splitting, you need to choose the corresponding texture for the display of sleeves and pants (all in the folder with number 01)
1. If you only want a certain variation, you can delete other folders and the merged. ini file, then open the folder of the mod you want, and finally remove the disabled in front of the ini file (if the dds file is missing in this folder, please copy it from folder 01, select the texture according to the requirements for sleeves and pants, and then change the suffix to "_nosleeve_nopants") to obtain a separate MOD variation
2. If you want it to remain a certain MOD everytime game starts, you can edit the merged.ini file
Find the following content:
[Constants]
global persist $swapvar = 0
global persist $swapvarbodytype = 0
global persist $swapvarcondom = 0
global persist $swapvardress = 0
global persist $swapvarshoes = 0
global persist $swapvarsleeve = 0
global persist $swapvarpants = 0
global persist $swapvarglove = 0
Modify separately:
$swapvarbodytype (adjustable numbers 0→normal body shape, 18→larger chest/buttocks)
$swapvarcondom (adjustable numbers 0→water ball, 9→condom)
$swapvardress (adjustable numbers 0→nude, 3→top, 6→full)
$swapvarshoes (adjustable numbers 0→barefoot, 1→separatable foot shoes, 2→original shoes)
$swapvarsleeve (adjustable numbers 0→no sleeve, 1→sleeve)
$swapvarpants (adjustable numbers 0→no pants, 1→pants)
$swapvarglove (adjustable numbers 0→no glove, 1→glove)
最后是写给mod作者看的,需要做花火MOD的人注意新加入的模型的顶点色要改成(R=1 G=0.0003 B=0 Alpha=0.302),不然新加的模型在游戏内会不显示或是开E的时候模型会消失,另外面具有个单独的IB需要去定义原贴图,不然有时候贴图颜色会错误