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Hey there!

It's been a while since my last post, so here we go again!

I've been mainly working on animations for the next patch and also on a new system. The latest version this time will feature not 2, but 3 animations!

Here is a sneak peek of the new patrol enemy:

As always, she will have 2 animations and you will be able to encounter her on your way traversing the halls of the asylum. However, This time, she won't be patrolling the rooms like the other patrol enemies. She will have a different mechanic, which I would like to keep a surprise for you to find out. 😉

The third animation will be for the Imp. It will feature a missionary pose. You can look at the drawing here:

And that's it for now for the animations. I also want to show you a new system that will appear in the new version: charms. You can find and equip charms that provide you buffs as long as they are equipped. For now, only 1 slot will be unlocked, but more will be available in the future. As for buffs, think of things like more stamina, less pleasure received from patrol enemies, or more long-lasting batteries.

I will also add some more temptation events for the Imp and while the introduction area to the Imp was less scary, the upcoming area should make up for that. 😉 But again, I don't want to ruin the surprise.

We are also looking into some backtracking and some secrets, so in the new patch, you might want to look through areas you've already been to before because you might find something new. 🙂

And for now, that's all I wanted to share. The new version is progressing smoothly and I will share more info in our next devlog.

Have a nice day!

Comments

Stert

Looks awesome Kredyn!

7711NK

W Kreyden