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Detail Pass
Progress on the Detail Pass has been going well and is making the areas feel so much more alive. Here's the current completion:

Sewer Gate: Done
Double Tap: Done
Corridors: 90%
Stairwell: 40%

Total: 18%

Using the XCAM I created in Blender for the trailer shot I am able to do a seamless comparison for before and after while flying through the underground. 

Check it out:
https://www.youtube.com/watch?v=i_WL9EalGL8 


Craftables / Buildables
Building a Zombie Shield or anything else no longer requires memorizing locations for individual parts around the map. Instead you must obtain a blueprint for the thing you want to build then apply that blueprint to a workbench. Now you will need to collect scrap which you can obtain by simply killing zombies, digging piles of dirt or as a reward via a contract. Scrap will act as a second currency to points in this case. Each item will require a set amount of scrap.


Subsidiaries of Berkerly Lane
The poll wins in favor for creating sub maps of the holistic project! This means later down the line some time in the future I will be creating survival maps of certain sections from the project such as the starting warehouse or the highway scene.


Stairwell
As mentioned above i'm doing the detail pass on the stairwell now and it is my current main focus. This area is very bland since it is just a giant rectangle so i've been working on figuring out creative ways to detail it. 



Files

47 Berkerly Lane: The Underground | Detail Pass Progress (Comparison)

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