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Well folks, who have known us the longest, know that we always like to bring new things and recently we introduced our realistic tarp system. For those who haven't seen it yet, the video is here:  https://www.youtube.com/watch?v=R2mYdUPTdb0

Today we are showing some tests that we did with a mask in Substance Painter. Already thinking about new features in FS19 and also in the future FS22, we are bringing this masking, which would work similar to a Specular Map (dirt texture).

Of course, everything is still new, but we are testing new things. We have some rumors, mainly with Seasons integrated in the FS22, that the equipment got dirty with snow. So, we are working on something similar thinking about the FS22 and why not, also the current FS19.

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