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I know, I'm late. But I didn't want to commit to a release date until I was certain I could make it. The DD Zombie scene is in. I'm still finishing up the Futa Zombie scene & there's a bug or two to fix up, but everything else from the previous blog is complete and implemented. So I feel confident to say the build will exported & uploaded some time on July 3rd.

Apologies I wasn't able to get it out before the end of the month. BETA #4 will also come out in July. 
~ Jim

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v0.10 - BETA 3 [3/JUL/2024]

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NOTICE!: THIS BUILD DOES NOT CONTINUE THE STORY BEYOND THE PROLOGUE (WHERE v0.09 ENDED).

  •   BETA SAVES *WILL* BE COMPATIBLE WITH v0.10's FULL RELEASE & BEYOND.

  •   PLEASE TAKE NOTE OF THE \\\KNOWN ISSUES\\\ SECTION DOWN BELOW BEFORE PLAYING.

[NOTE #1: You can fastforward dialogue by holding 'W', Skip sex scenes by holding 'X', & hide the dialogue window by pressing 'Ctrl'.]

[NOTE #2: Select "Progression" from the pause menu(or press 'P') to Spend any Perk/Stat points & View Skills/Acquired Perks.]

[NOTE #3: Once ingame, I recommend selecting "Configure Keybinds"('esc'->"Options"->"UI & Keys") to view all the hotkeys.]

CHANGELOG:

*Added the 3 remaining Combat Sex Scenes required for Iris.

  •  VS Female Zombie.

  •  VS Futa Zombie.

  •  VS Double Dick Zombie.

^Zombie Iris vs Tiffany battle & scene will be added in v0.10 BETA 4 (ETA: Late July 2024)

* Added Tiffany's voice lines for the 2nd part of the "Robert's Legacy" Quest & Sex Scene("Zombie Robert vs Tiffany")

  • The Zombie Robert encounter can now also be triggered when exiting "Pharmacy - Storage".

* Added 1 new Trait:

  • Feral Pheromones: "+20% Melee Damage & +3 Agility, but Tiffany will automatically Submit to all Bestial foes."

* Added Hints before most scenes in the Gallery to explain how to get each scene in-game.

  • This should help players who were confused about how to trigger particular scenes.

  • Hints are enabled by default but can be toggled in the Gallery Settings ('G' while in the Gallery)

  • Scenes without hints will get hints in v0.10 BETA 4.

* Added Character Bios to the "Lore" submenu for: Dr. Slater, Sirus, Jebadiah & Debra.

  • Dr. Slater's Bio updates with more info after DAY 2.

* Adjusted the post-reload message boxes so that they now display the remaining ammo.

* Fixed a bug where Iris's Combat Sex Scenes were accidentally incrementing Debra's sex tracking statistics instead of her own.

* Fixed the 5 missing 9mm Idle "Shocked Expression" Dialogue CG variants for Tiffany's Day 3 bodies.

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KNOWN ISSUES:

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- You may have to whitelist "Game.exe" if your security software falsely quarantines it, preventing the game from launching.

- You may encounter a crash with no error message during a story scene that features a boss fight. This appears to be due to the handling of music tracks for boss fights.

  •   You may be able to fix these crashes by going to your PC's Sound Settings -> Output Device Properties -> Additional Device properties -> Advanced -> And then selecting a 16 bit 48000Hz Default Format.

- Only if you made a save file in the original BETA 1 upload: Loading that save file may give a repeating "Loading Error" message prompting the player to "Retry".

  •  This can be fixed by overwriting the save the file while receiving the error message, then -> closing the game, then -> relaunching the game and loading that overwritten save file.
     You will then be able to resume playing that save file without the repeating error message.

- Changing the "Text Speed" option from the default value of 10, will cause issues with the timing of certain voice lines that are set to auto-progress their associated dialogue boxes. In particular, the “instant” value will likely cause these voice lines to be cut off before the line has finished playing.

- The "PROGRESS" statistic may not correctly add up to 100% even after completing every current piece of content possible.

- The Zombies from the club section on "Casino - Floor 1"(Day 2) will not pause their movement while the player navigates the in-game(map-based) menus; e.g. the progression submenus.

- Zombies may climb on top of the "Casino - Basement 3" shipping crates on Day 2, after Tiffany herself climbs up.

- When "Autosave on Map Load" is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots. This could cause an autosave you wished to keep to be overwritten, so remember to occasionally make manual saves. Pressing '2' Will allow you to create a named save, which is useful for reminding yourself which part of the game that save was up to.

- The "HP Bug", where Tiffany's Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.

- When first entering the Casino, Terry's Flashlight beam has a tendency to lag behind his current position when he starts to move.

Comments

Jimjim3dx

Quick update. The scenes are all in. I still have some issues with the new audio to resolve, a minor bug to fix & a handful of Gallery hints to write for scene's I'd overlooked. Should be done in under 4 hours.