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Okay. This is a very long one, but it is an almost complete video of creating the base model in 3DS Max and sculpting details in zBrush. I decided to re-do Taurin after looking him over, and decided that there were a lot of problems with the previous version that are being fixed in this one.

I'll continue work on this model for tomorrow's Patron stream!

Files

Taurin V4 Progress

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