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Hello again everyone!

Again, we are in for another Angel Under update. These weeks we have been focusing mainly on enemy development. We've created a base enemy and implemented it into the development build. Yep, finally AU has some true fights other than squashing flies with a wrench!

Of course, fights are no that interesting with only one type of enemy, and now that the base enemy code is done, adding a couple or three more shouldn't take too long. So that's what we'll be focusing on until the next update!

(Oh, also, you've probably noticed that the characters in the video are... holograms! That's because we've also been trying some shaders and special effects. Don't worry, they won't be holograms forever!)

Cheers!


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