Home Artists Posts Import Register

Content

Happy Spooktober everyone!

Daniel from the Daz Dev Team  asked if I had any comprehensive videos about how to use the GoZ bridge  that connects Daz Studio with ZBrush. The ones I have are a bit old and  don't explain all the gory details, yet they seem to attract many  comments and questions, so I thought I'd address it all in a very  comprehensive new video. And here it is!

I'll explain the basic  concepts, including installation pitfalls, morph creation, updating base  geometry, JCM fixes and even how GoZ works for HD morphs. It's just  over 30mins worth of relaxing family entertainment 😂 Enjoy!

I've  learnt a lot about ZBrush since I've bought it some 10 years ago, and I  keep finding new uses for it: UV mapping, detail baking to and from  height/normal maps, converting extremely high res body scans and of  course clothing fixes. Apparently iClone also has a bridge for ZBrush,  dsigned for posing of un-rigged figures. It'll be interesting to see if  it can be used for clothing fixes as well, and how elegant the  integration is. I'll certainly let you know when I explore it.

Speaking of iClone, I'm looking into Motion Director today (it's a crowd animation type feature). Wish me luck!

Files

Daz ZBrush Integration

Comments

No comments found for this post.