Daz Studio ZBrush Integration with GoZ (Patreon)
Content
Happy Spooktober everyone!
Daniel from the Daz Dev Team asked if I had any comprehensive videos about how to use the GoZ bridge that connects Daz Studio with ZBrush. The ones I have are a bit old and don't explain all the gory details, yet they seem to attract many comments and questions, so I thought I'd address it all in a very comprehensive new video. And here it is!
I'll explain the basic concepts, including installation pitfalls, morph creation, updating base geometry, JCM fixes and even how GoZ works for HD morphs. It's just over 30mins worth of relaxing family entertainment 😂 Enjoy!
I've learnt a lot about ZBrush since I've bought it some 10 years ago, and I keep finding new uses for it: UV mapping, detail baking to and from height/normal maps, converting extremely high res body scans and of course clothing fixes. Apparently iClone also has a bridge for ZBrush, dsigned for posing of un-rigged figures. It'll be interesting to see if it can be used for clothing fixes as well, and how elegant the integration is. I'll certainly let you know when I explore it.
Speaking of iClone, I'm looking into Motion Director today (it's a crowd animation type feature). Wish me luck!