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​Hello again my people 👋

I've finished editing two of three videos that I can give you here as an early access weekend treat.

I've  had this question several times recently: "How can we split a full body morph into a head and body slider? I've tried Shape Splitter but it  didn't work with Genesis 9". It's true: Shape Splitter is a little hit  and miss with G9. If you've been digging through the folders in the  starter essentials on both G8 and G9, you may have seen a dFormer, yet loading it doesn't seem to do anything.

After some testing  it turns out we can use the dFormer's influence field as attenuation  parameter when we run Morph Loader, which is the magic formula behind  creating split head/body morphs! I thought let's share this dynamite  knowledge with everyone and made an English and a German version for this video. Enjoy!

I  have another long-ish video about GoZ in the works, watch out for that  one next week. And if you happen to be free this afternoon, join me and Dartanbeck on the Daz+ stream at 4pm EST, where we talk shop about  animation workflows and tips in Daz Studio.

Have a good weekend ❤

Files

EN Head Splitter

Comments

Babka Yoshka

Thank you, Jay! Much needed