Jay's Farm 2022 - Dev Log #01 (Patreon)
Content
I felt like playing with Unreal Engine this week and managed to cobble together a little project I thought I'd share with you.
Nearly two years ago I tried my hand at building a farming game in Unreal Engine. I forgot all about it, until I was inspired to start again from scratch. I thought I'd show you the progress, and my future self some code in case I forget. Here's the first entry in the dev log: I'll show you how I've setup the project with the first person template and how I've managed to grow cabbages in a planter bed I've made in Blender.
This was inspired by megtwin's projects and Dev Diary videos. Check out her channel here: https://www.youtube.com/channel/UCR2zLgaQKacXK0FvImPsvCw
Enjoy!
Meanwhile, work on the Daz Masterclass is progressing nicely. Part 2 is nearly done, I'm recording the episodes about the Geometry Editor and external tools now, so they should be wrapped by the end of next week.