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In this episode I'll show you how to tweak the skeleton of a figure to  match a custom character you've made. This applies only when you create a  character outside of DAZ Studio via morphing, or combining various  existing sliders into one. If you've ever had characters look like  aliens when you pose them, this solution will help.  

Written instructions here:  https://www.versluis.com/2021/02/skeletons-for-custom-character-morphs-ds/  

I've described how to combine multiple morphs into one to make a custom  character here: https://youtu.be/mZ1TOAqIzeU  

Thanks to E. Christoper Clarke for bringing this to my attention! He  makes covers for his books using DAZ Studio. Check out his work on  Amazon: https://amzn.to/3aOo6Jy

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Adjusting skeletons for custom character morphs in DAZ Studio (ERC Freeze)

Please enable JavaScript to experience Vimeo in all of its glory. In this episode I'll show you how to tweak the skeleton of a figure to match a custom character you've made. This applies only when you create a character outside of DAZ Studio via morphing, or combining various existing sliders into one.

Comments

Brian Cramer

I can respect a man who uses 3D software to make his own book covers.