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Full PBR Textures.

I used poiyomi free 8 for the material. The material may appear to be different for other versions of the shader.

Rigged and weighted to Pandabase

1,296 tris total

1 material

If you attach the tongue to the head mesh, make sure you record position and rotation values for all tongue bones in your idle animation if you use WD off. That will prevent tongue from clipping because physbones are buggy. You may also need to set transition time to 0 from 0.1 going to Idle

You are allowed to use this commercially and on free / public models.

You must credit me (Pursu#6500) and link my gumroad.

You are not allowed to give this asset away. Only allowed to be included on a complete model.

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