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an .fbx file, a substance painter project, photoshop projects, set of ready textures for blender's bsdf and poyiomi shaders!

"Eyesight is one of your more important senses, it always pays off to protect it."

- A compact set of hardy goggles and an earpiece for better communication in the field.

The model is composed of 2,7k triangles and comes with default blue textures out of the box!
If you find any problems, errors, or just have questions with it please contact me on Discord, I'll help as I can. :) - @dlt.v
Current version: 1.0.0 (15.12.22)

Da'vali model made by Rai Kitamatsu.

Thank so kindly for supporting my hobby!
If you like my things please leave a rating <3

.rar that fits the entire thing, .fbx, substance, etc! (v.1.0.0)

Below are things listed separately:

The .fbx file ready to import into Unity and/or Blender:

Substance Painter project (v.8.2):

Photoshop project files:

Ready textures for Blender's BSDF and Poyiomi shaders:


How to apply:
I would suggest parenting the model from .fbx to armature in Blender. You can of course do it in Unity too but I found it a bit unoptimal. You can also just join meshes into one if you fancy.

About shaders:
When setting up a Unity project make sure to use Poyiomi shader because the standard one does not support alpha masking and the model relies on them in order to fix a few clipping issues.

Substance Painter version:
Project is made with the 8.2 version of Substance Painter. Could be a one-time problem but during tests I found difficulties with opening the project in a software version below 8.1.

If you face any problems don't hesitate with DMing me on Discord:
Delta.v#6290
or on Twitter:
@dlt_vee
I'll try my best to help!

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