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.fbx file | substance painter (v.8.2) project | ready textures for poyiomi and BSDF shaders

A small comfy hoodie made to keep you warm and comfortable. Perfect for those chilly nights.

The model is composed of 4,379 triangles and comes with default set of textures right out of the box!

Disclaimer - the model relies a bit on an alpha mask on the Da'vali model itself to prevent clipping in extreme poses, it's optional but nice to apply it!

If you find any problems, errors, or just have questions with it please contact me on Discord, I'll help as I can. :) - @dlt.v

Current version: 1.0.0 (05.04.23)

Da'vali model made by Rai Kitamatsu.

Thank you kindly for supporting my hobby! <3


The .fbx file ready to import into Unity and/or Blender:


Substance Painter project containing also a few additional patterns (v.8.2):


Alpha mask:


Ready textures for Blender's BSDF and Poyiomi shaders:


How to apply:
I would suggest parenting the model from .fbx to armature in Blender. You can of course do it in Unity too but I found it a bit unoptimal. You can also just join meshes into one if you fancy.

About shaders:
When setting up a Unity project make sure to use Poyiomi shader because the standard one does not support alpha masking and the model relies on them in order to fix a few clipping issues.

Substance Painter version:
Project is made with the 8.2 version of Substance Painter. Could be a one-time problem but during tests I found difficulties with opening the project in a software version below 8.1.


If you face any problems don't hesitate with DMing me on Discord:
Delta.v#6290
or on Twitter:
@dlt_vee
I'll try my best to help!

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