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Heya all, Scriptor here with the Sunday (or rather Monday) dev update! ^^

Game development

I’ve finished modeling Lysi’s new “punching bag” in Blender, and am currently rendering out the first images of the fail-state. Like with Roses’ fail-state it’s going to be a “before” and “after” type of deal, so when Kathleen loses the fight against (or submits to) Lysi we’ll see her getting zipped into the bondage, before jumping ahead a few months to showcase a day in the life of being Lysi’s “punching bag”. ;3

Also got a few fun idea’s for that “after” sequence, since it will see Lysi make ample use of her new punching bag. Needless to say that the combat system will be involved, and depending on Kathleen disposition during the prelude of the fail-state you’ll either be filling Kathleen shoes during the battle… or someone else’s. >;D


You guys can expect some more teasers of the fail-state coming Wednesday. ^^ Goal is to finish up all the associated images for Lysi’s fail-state (and the small scene that plays out when Kathleen WINS the battle against her) by this Friday. That way I can start strong on the bosses battle images beginning next week.

Teasers

First teaser is from the “after” sequence in the Lysi fail-state. Having secured the metal briefcase and getting a BIG pay-day, she opted to move out of cybercity into a more luxurious place, with a nice private gym.

Said private gym also holds Lysi’s “punching bag”. Lysi likes to give the bag a good bit of trash talk before a sparring session together with-

A good squeeze. >;3


That’s all for this dev update, see you all coming Wednesday!


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/RzESaUXD2z


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