Exclusive dev update of No escape: Game edition! (109) (Pixiv Fanbox)
Content
Good evening all, Scriptor here with the latest dev news! ^^
Game development
All the images for the rubber jackal’s battle are done, the intro images leading up to the battle/fail-state and about ~45% of the images for the fail-state(s) themselves. The rubber jackal fail-state will have both a con and non-con path depending on Kat’s action during the event inside the treasury. ^^
As I’ve said in my previous dev update some of the things that used to be very complex and time consuming are now done a lot quicker; one of such things being the posing of the rubber jackal inside DAZStudio during the fight and fail-state itself. Not having to constantly export/import to Blender to fiddle with proportional editing or messing with (often clunky) D-formers inside DAZ is leaving me more wiggle room for other fun things: Such as some proper “asset” expansion, seeing the rubber jackal/kat’s boobs and butt grow to more “appropriate” sizes once she’s fully captured! >;3
I’m also going to add a small “epilogue” type of scene to the rubber jackal fail-state, which will see the rubber jackal and some of its friends having a “good time”. This is another thing that’s been made possible with the recent breakthrough in rigging; were it not for that I wouldn’t had the time to make such an extra scene in the first place! ^^
Also it occurred to me that I hadn’t thanked you guys yet for the recent breakthroughs; without your support I would’ve never been able to put in the time into making and learning rubbery content as I have. It’s in no small part that the recent breakthroughs came due to the fact I had the opportunity to learn, instead of having to take extra shifts at other jobs. (Excluding the beginning of this August, but that was just the standard summertime scheduling “fun”. ;p)
So thank you guys for believing in me, and supporting me during this shiny endeavor. I hope that I’ll be able to keep providing you with quality rubbery content for the foreseeable future! :3 ^^
Onto the teasers!
Teasers
First up another battle teaser; seeing one of the Jackal’s status effects. Seems those rubbery bindings look pretty tight… better get out of them fast if you want to be able to attack the jackal! :0
Another teaser of the intro sequence inside the treasury, seems Kat’s “danger sense” is going off… although it will be up to you if she actually acts on that. >;3
And finally a teaser of the fail-state itself; seems the jackal is keeping Kat’s eyes unexposed, I wonder why…
That’s all for this dev update, see you guys coming Sunday at the next one! ^^
Greetz,
Scriptor
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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/RzESaUXD2z