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Heya everybody, Scriptor here with the latest news bulletin! ;3

Game development

Progress in the past few days has continued being solid: I’ve made more custom sprite-work, mapped some more parts of the factory, added some more fluff here and there and put in both the vacbed escape sequence as well as the faux conveyor belt enemy.


With these things out of the way I’ll be tackling the security drone event(s) next. Like with the yellow goop mini-boss in the desert VR-world there will be a way to avoid the confrontation at all, keeping in line with the goal of having the game “fully completable without ever going into a single fight”. However don’t expect that solving a riddle will be enough this time around, to keep things engaging I’ve got something a little more interesting planned… Which might (or might not) involve evading an entire office space full of laser tripwires… 😏😉


I’m aiming to have both this and the security drone boss battle itself implemented come Wednesday, if I manage to do this you guys can expect some good news with the next exclusive dev update about the upcoming release. ;3

Teasers

More teasers of implemented stuff, this time around one of the conveyor belt battle-

-One of the vacbed escape sequence (hope you’re good with QTE’s! And if you’re not rest assured that the “classic” mode path also had a bit of love during this sequence. ;3)-

-And of the vacbed sequence in case Kat doesn’t manage to escape… (got some nice PoV shots in the sequence as well.) >;3


And that’s all for this dev update, see you guys coming Wednesday! ^^


Greetz,

Scriptor


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Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/RzESaUXD2z


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