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After I set a sturcture of testzone, I started to deal with few other stuff that I've been put off.


- Testzone

Looped section will be displayed as green area. You can change loop count by controlling the right top area of the play bar(1~9 or infinite times).

(Ignore title error. It's becuase while old failure-N2 animation has been added, other miscellaneous stuffs did not.)


- Maps

As the way to enter to the testzone has been changed, I added blockage texture on the map to block the way. I also retouched some old texutes.


- Collision Detection

Ellipse collision detection is now in place.


- Monster

Failure now has proper gravity behaviour. (good to having a proper testzone now :3)

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