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...Continuing from the last Stinger HScene post.

[Init & Loop]

At the last journal, I was satisfied with the final Init result. But after placing the head on the position, It doesn't look as it should be.

As those problems have been fixed, result linework changes.

Loop Animation also had the same problem. It also needs few more frames between its keyframes.

After the first fix, I worked on more detail on some unnatural places.


[Escape]

In Escape Animation, force should be derived from heroine.

It was quite a struggle to make that concept visible. I had to try lots and lots of attempt to get the desireable animation.

After I reached to the acceptable point, I fixed subtle problem bit by bit to get the result.

Then I added Transition animation between Loop and Escape, along with the End animation.


[Finish]

...I got tired by doing organizing work progress and making presentation animation, at the point when I'm writing this part. I'll document this part on the next journal. Instead, here's some preview.

So, I have to complete end sequence idea to finish this part of animation. while this Finish animation remain unfinished, Escape animation will be played instead when Finish animation should be played.



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I've never spent this much of time to make a linework animation on a single sequence. There was lots and lots of fixing than usual. although I've been satisfied with the animiation, it felt wierd on the next day, and this happened a lot.

Even now some animation's leg seems too think, although I know it's becuase it doesn't have the head yet.... or is it? Whether it is or not, I need to color these animation and put it into the game.


Could I finish all the animation in 5 days? I'm not sure, but I'll try my best.

Files

Comments

DoomMaGeddon42

Wow! This animation looks amazing! I can't wait to see it complete, one of the best and hottest I've seen <3

CarameLatte

Very informative, love the process into the final lining of the animation. Overall it looks very good!

Anonymous

Beautiful work! I can't wait to breed her ingame heheh

Anonymous

The dedication and labor of love is apparent in the game itself as well as in these consistent updates. Thanks!

Anonymous

fantastic work as always and really nice smooth animations! will there be an update someday that lets us see all the animations in game without having to restart again at the last savepoint? ot maybe a looping mechanic so the enemies wont respawn after they finish?

applepopsicle

Currently working on Reforming gallery function. It might be possible to see All the H-scene much easier when it's done! Also, as 'proper testzone' has been mentioned while others suggesting their idea, it could be another option of your suggestion.