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Couldn't find a way to export a PSD for this while keeping the animation intact, I'm really sorry about that. I don't think there's any way to do it. Anyway, this is structured way differently than my usual drawings. It's an animation after all. I know not everyone is familiaryzed with animation, so if there's something you don't understand feel free to ask me. I organyzed it by chunks and this time I actually named stuff appropriatedly. I did not do the frame notation thingies tho, I don't really need it when working alone. But thinking it better now, shoud've done it for better clarity for those seeing the file. It was really fun to work on this one! Until I had to color it, that is. Then everything went downhill. I tried to do it faster by coloring and shading in the same layers, but that made it take longer! Should've planned this better. At least I didn't need the animation curves this time, that woul've really been a pain. Those can be really clunky sometimes. Good thing is, I learned how to properly use the single layer keyframing features! It's something is used a lot for camera movement, but I never really tried doing it for layers. It works a bit different. I'll end my rambling here before I go into technicalities even more. You can have fun with the file~

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