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gofile - https://gofile.io/d/9fblQN

porn3dx - https://porn3dx.com/post/50176


Second to last release before spooky month. This time of Katarina, who has been on the poll twice and lost catastrophically twice. I've had a few people ask me to do her since she lost, and I did want to give her a chance since she lost so much. When I was in my motivated phase, I was trying to think of characters to animate before October, and she just kind of naturally fit in as being someone I planned to do and the timing just worked out. Unfortunately, by the time I got to her, I was losing steam and the result is that I'm not too fond of these. I only ended up doing five instead of the (somewhat new)normal six. I just couldn't think of what else to do with her. Sorry for that. That said, it's for the best. While I didn't know it at the time of making them, rendering these turned out to be an ordeal. Not a major one, but it was a frustrating evening and may have been why I felt so poor this past weekend. Hard to say. Regardless, what happened was... these would not render. I hit the render animation, the first frame would pop up, then immediate crash. While I occasionally get a crash here or there with Blender, the program has come a long way since I first started animating with it and I don't have nearly as many crashes as I used to.


My first thought was "oh, I didn't pre-render the textures and it got overloaded and crashed". It's not super common, but I've had some blend scenes crash on me when I switch to shadered viewport and I tab out while letting the textures load in the background. Because I'm not letting my computer allocate all the resources to Blender, it doesn't get the adequate resources and shuts itself down. It happens. Not super common, but I had this recently with the Ada Wong animations I did because there were a lot of 4K textures being loaded. Whatever, it's fine. I went ahead and preloaded all the stuff by using the shadered viewport and hit render. Immediate crash.


"What the fuck" I say, and my immediate reaction is now "okay, must be something with the scene". This is my first time using this scene, and it's one I got off open3dlab that is an actual Tekken stage. Something must be causing issues that I'm not aware of. I did have to disable a bunch of rigid body simulations for something in the background when I was trying to watch my animations in the viewport, so maybe something like that is breaking it. I disable the environment and it starts rendering fine. Okay, I solved it. Now how do I get the environment to render? I just tried re-enabling it, and bam... it worked. Huh. Okay. Not a big deal, but a little annoying.


Cut to the third animation, and all of a sudden this trick doesn't work. It crashed even without the environment. Oh hell, what's the deal. I tried disabling various things like clothes and what not and that was still causing problems. Then, I decided to the exact same thing I had been doing and it worked, and then the environments worked. Okay, whatever. Computers are like that. I've been using them pretty much all my life, I'm used to this. Some people might complain about how "why is it that when I do the exact same thing, I don't always get the exact same result? They're computers, they should be do the same thing every time." And to them, I say, "it's complicated". Like, really, really complicated. You can't always replicate those things, because... well, computers are not perfect. They have hiccups now and then. Sometimes things happen because... I don't know, these things work on nanoscopic levels man. They've got trillions of transistors going "yes" and "no" at light speed with tiny electrical impulses. Maybe some program in the background(because god knows Windows has too many programs in the background) decided to do something at the exact wrong time and drew that tiny voltage going to that one "yes" a nanometer away to cross the voltage threshold and all of a sudden that yes became a no and then you've got the memory stored in the wrong byte and oops you've got a blue screen. I don't know if that's how it works, but I've worked with computers enough to know that shit happens. You ever just get a random twitch in one of your fingers? That's your brain firing an electrical response through your nervous system for no reason other than it got something wrong. If our own bodies can't get it right, how can you expect a computer that was designed by a human to be perfect? Cut the computer some slack.


Anyway, the fourth animation was kind of similar, but then comes the fifth. Now literally nothing I did worked. Couldn't even get a still image. And I struggled for a while. A good half an hour was spent trying to get this damn thing to render. It was the sideways animation, for the one person wondering. It just DID NOT WORK. Not even unloading characters or deleting the environment and what not worked. I banged my head against the wall and the wall did not budge. In my desperation, I used a different version of Blender. See, I had just recently updated to Blender 3.6 for a new feature that I had wanted for a while. The ability to turn any mesh into a volumetric with geometry nodes, keeping the shape of the mesh and what not. Not super useful, but there have been times I've wanted such an option for atmospheric purposes. I did not use any of these things for these animations, but this is the newest version of Blender. It's even their LTS version, which stands for Long-Time Support, which means they'll be updating it for a couple of years. It should be more stable than the 3.5 beta I have been using for the past year or so.


Well, no. That beta rendered it fine without having to do any tricks. Just hit the render button and bam. It worked. Maybe it's because I had used that to animate them. Could be a thing. But I animated the Lianshi animations in that version too, and they rendered no problems or issues at all. It was just these Katarina animations that crashed. I've had no other issues with 3.6 at all. I don't know why they were crashing. I really, really don't. Computers.

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Comments

gaMerfUll

Ah, you're going to make a lot of people happy with these. One step closer to Lili. Though I love tekken girls I have no real attachment to her. But still, any tekken porn is highly appreciated. Once again I take a nap, then wake up to a new post. It seems I summon you in my dreams. But holy moly, that personal computer rant. Weird shit like that, is why I don't want to deal with PCs. I've day my problems will not have solutions on the internet, because it will be an only me thing. And that scares me.

LazyProcrastinator

Still haven't found Lili from T8, everything I've seen of it is private so still waiting on that. It definitely looks better than the T7 model, so I probably won't touch her until I get it. Honestly, after this rant this will probably sound weird, but that's what I love about computers. I love the problem solving aspect of technical issues. It's fun.

BlankOn22

Out of nowhere 😭😭 Never been my fav Tekken gal, but at least i can laughing at the fact she got your treatmeant before Lili and Josie ( srsly i really tired of these two )

gaMerfUll

Weird, I see a lot of people use her model. Some who probably shouldn't be touching her.... I'm patient tho. I can wait. But now with a less drowsy look into these animations. There are of course, 2 animations here that could have used with a completely nude version (ಥϖಠ), but is ok. My favorite however, is the missionary one. Proof that sometimes not seeing the penetration can look even hotter. You could show that angle and pose in a movie, a show, or a segs scene in a game. Very, very nice. 2nd favorite is the cowgirl one. I bet she would look great at a slight angle, but I just love the close and personal look into her thick-ass body. Oh man, Not for me. Is terrifying. The fact that I would need to have the thought of calling someone to fix it would kill me of anxiety.

LazyProcrastinator

It might be out there somewhere, but I haven't found it in my usual places, and I try not to venture too far for safety reasons. I mean, a pronebone is one of my favorite positions, but you can't see shit. It's definitely hot, even if it is more 'softcore' than some would like. I've never had to call someone or take a computer in for tech issues, so yeah that's not a source of anxiety for me. Admittedly, when you get to this level, you become the family/friend 'tech guy' which is a whole other problem. x)

gaMerfUll

Yeah, the pronebone here is good for the same reason. Is not like I love not seeing. Is just that tingling feeling of wonder you get from it. "Man... that back there probably looks good... I wish I could see... don't tease me now.... (っ˘ω˘ς )" So basically, the constant feeling I get when I don't see feet. Is exciting and annoying as fuck. I love it. Don't stop showing feets tho. ((ʘϖʘ)) You see, the problem mostly becomes that just because I know how to handle the thing I use everyday, doesn't mean I know how to fix this other thing. Because I know how an Android phone works, doesn't mean I know how to handle an iPhone.... Just because I watch a TV all day, doesn't mean I know how to fix a Smart TV when it starts to act weird!! ((აꐦʘѽಥ))

Zeto

Thank you for the Tekken love but yea computers

Anonymous

https://twitter.com/keyd10iori/status/1693244817411641451?s=20 and https://twitter.com/MokujinH/status/1692970131289165916?s=20 Two Lili models. Sure they are paid, but Mokijin's is for like 1-2 bucks ? I guess, she's still "early version of model".

LazyProcrastinator

Don't show feet, got it. Funnily enough, I've fixed Apple products even though I don't use them and in fact basically hate all their products. But this is mostly just chalked up to the fact that I enjoy solving all sorts of tech problems.

Anonymous

keyd10iori has 2 more Tekken models. Jun and https://smutba.se/project/36911/ ( free model ). Mokujin works on Asuka model ( to "joy" of some people here in comments x) ).

gaMerfUll

That's a nice mentality to have. Especially when stuff like this happens. I would have given up on the whole thing by the 2nd time. But I'm glad that even if you're lazy, you'll try to find the solution. And go Lili hunting. Surprised you didn't came across with any of those 2 options you were recommended.

LazyProcrastinator

I just love computers and electronics and technology in general. It's one of those interests that I had since I was a kid, and if it involves it in some way, my laziness kind of disappears. Hell, my interest in animating is kind of in the same realm of that and why I stuck with it. I don't use Twitter, so... ¯\_(ツ)_/¯

gaMerfUll

Ah, right. X3 Well, happy hunting. But don't feel rushed or pressured with her. Is seems you have some interest for her. And I don't want constant asking of where she is to hurt your interest. But do let know if you got her or not. I'm sure you'd prefer to use your own body models and such.

LazyProcrastinator

Well, for now I'm going to wait just because I still have October stuff to do. It'll happen in due time, but I never make promises as to when something will happen since my feelings can change.

gaMerfUll

Is even up to you if you just want to wait for the full release, or farm those clicks for the hype leading to it. I can wait. Hopefully, and JUST hopefully, a certain someone will have released something with her before then. And that would help satiate me personally. There's too much goodness coming from you these next months. We'll be eating good.

LazyProcrastinator

It comes out in January, right? It's really not that far, and I probably won't have a ton of opportunities to get her done in between now and then, since I don't know what I'll be doing exactly in November and December.

gaMerfUll

Yes, January. Is right around the corner. Is but hours away. Just concentrate in your stuff. Don't add her into your backlog. Just wait. I'm ready for the Lili fans death threats. But Lili is my top 3 waifu, and I prefer for her to get the time she deserves. On a side note. About to FINALLY start my playthrough of DMC5 SE! I only played a couple chapters before, but I had played the game so much already I got bored. It is time. And I noticed that the game has JP VO.... I'm intrigued.... but another time.

LazyProcrastinator

Yeah, I mean... I gotta do Mitsuru at some point, too. And there are some other characters I want to get to as well... gonna be rough. JP VO for DMC is weird to me. Like, it isn't bad, it just really feels like watching a Japanese dub of a Hollywood movie lol.

gaMerfUll

Imagine my feeling playing FF16 in JP X3. JP mocap actors acting western with western face mocap to then get redubed to JP. But DMC is really edgy, and I'm down for edgy JP VO. And dude, that's right... Mitsuru.... she's your pfp. And I still forget.

LazyProcrastinator

It's always a whirlwind around these parts, so I can understand forgetting even when it's right in front of you. I bet by next release you'll have forgotten entirely who will be showing up this October.

gaMerfUll

Again, thanks to the upcoming games, they'll probably come out of nowhere for me. But still waiting for a certain someone.

Backzilla Primordial Shitposter

Yeah never thought you actually gonna release her cause she's like something that slip off your mind and come back once a year you know.

Tieria

I know they're vanilla but your recent missionary adds have been incredible, methinks they should be included for every girl from now on.

benz310

Man…a computer lesson, a blender lesson, a brain function lesson and then on top of that a great animation!! Thumbs up to all of them! Sometimes I think you do your best works by just diving in and sending us random stuff.

Anonymous

Holy shit Katarina is so hot, yet annoyingly underrated. And of course, the technical babble is always interesting to read. Fucking sucks having those technical issues I imagine.

jssr

Katarina is hot but I really feel like the other newcomers stole her thunder when it comes to smut. Kuni II and Julia are just built differently.

Anonymous

LETS FUCKING GOOOOOOOOOO KATARINA ANIMATIONS

Lilkow

Against all odds with even Blender against the idea of Katarina animations, she still presevered o7