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Hi everyone. I hope you've been having a great week!


The latest build of the Bindmancer is now available to download and enjoy! I hope you all have a lot of fun with it.


Download the newest build here!

1: What's New?

The 3rd week of development was the charm, a lot of time this week was spent just on polishing what was there, and we now have the newest gameplay flourish added to the game: Prisoner Exchange Perils.


The player can opt to put themselves into the punishment peril rather then punishing a captured cultist to unlock the rewards associated with it.


Be careful though as prolonged entrapment saps away willpower!


There are five different alterations on the peril in terms of things happening to the Bindmancer and face bondage and expressions. So lots to see!


In addition I've also updated some of the puzzle icons to use arrows instead of keyboard keys. I think it works better.



Also for the sake of consistency I've also updated the prisoner "Decide their Fate" UI section so that you have to choose which fate manually by pressing the "F" key to change the option, and then hit action as always.


This will also put a stop to you not getting the option you wanted because the decision switched before the UI did.


And finally I've added the Sybian punishment art to the gallery!


A number of other smaller quality of life and gameplay fixes where also done this week and placed into the build. You'll have to play the game to see where they are!


Go on and give it a play! :D


2: What's Next?

Next week is going to be a week off production to catch up on some marketing and admin work. So I might post late next week on some ideas I have brewing around for a new animation pack.


Otherwise it's things like updating my itch.io page and steam pages. All quite time consuming and needed.


Thank you all for allowing me to have the extra week on the feature. And I hope you enjoy the new additions to the build! :D

- Caroo

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