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To Download for Windows OS = Click on this Download Link

For Linux Users: Experimental Linux Version at the Bottom of the Page

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What's new in the build?

June 29th:

Hi Everyone!


The end of June brings most of a new prisoner type to the game. A wall-mounted and Pillar mounted prisoner with lots of customization options for gender, color and type.


This new prisoner type has been placed into a number of new dungeon tiles that will spawn randomly throughout the levels. So you'll need to play the game and explore to find it!


This update also has a an early and partial fix to the "enemy on enemy" collision issue. It's only partial at the moment because it's not too hard to trick the enemy into moving into your space or each others space, but they will make an effort to not encroach on each others tiles as they try to get to you.


I hope you enjoy the new content!


A quick word on complete data resets:

To get the best out of a new build you should delete all the contents of the past build to make sure data isn't mixing together.


If you do accidently merge a new build on top of a old one, you can reset all the game progression by pressing the "+" button on your keyboards keypad while on the title screen. This should give your game a fresh save file. You'll know it worked if you get the 18+ disclaimer running.

May 27th:

New additions:

- Added a "Skip Cutscene" button to the intro cutscene.

- There's a few lines of added VO for the cutscene. But not the whole cutscene yet.

- Added enemy dialogue to cultists who now tease and taunt the Bindmancer.

- Added a UI element in Dungeons that keeps track of how many Lore Entries you've found per dungeon floor.


Changes or Bug Fixes:

- The tentacle trap puzzle is now more straightforward to solve and the UI is centered at the screen.

- Exit Portal now correctly displays the number of locks associated with the number of prisoners.

- The exit portal teleport item now only can be collected once per floor, as you only needed one per floor.

- Bindmancer no longer has their eye-sprite floating in space when stunned.

- Camera draw-out on suspended prisoners now doesn't happen instantly.

- Lore Pillars in Floor 2 and 3 work better now.

- Removed some UI from the tutorial level that's not needed.


To Download for Windows OS = Click on this download link


Requirements & How to Install:

Playable on a PC using a Windows OS.

The game will boot up full screen and set to your monitors native resolution.

You can now change the resolution in the options menu to an adjustable windowed mode where you can set it to your preference.


To Install It:

- Download the zip file

- You MUST unzip all the contents of the zipfile to any folder. The game cannot run from inside the zipped file.

- Windows can unzip it by itself. You don't need to download any third party software like WINRAR.

- You can run the demo by entering the unzipped folder and double clicking on the file named: Kinky Dungeon Project


Common Install Issues:

- Delete all prior files from previous versions / public demo if you're installing to the same folder location.

- If you don't unzip the contents of the folder, you can't play the game.

- If the game opens and then closes without a screen showing, that's typically a graphic driver issue, update your graphics cards drivers and restart your pc.

- Unity games don't like being placed in folders deeply nested in multiple folders. This is due to long file directory names messing with Unity. 3 to 5 folders deep is fine. More and it gets wonky.

- If controls don't respond = It's probably a controller you have plugged into or connected to your computer. Remove it to use Keyboard controls.


Key Info for Linux Users:

- Download the Linux version from this link

- You'll need to add an executable permissions to the file 'Bindmancer_2022_06_29.x86_64' to get it to run. The following commands should do the trick:


cd /path/to/the/extracted/files


chmod 100 Bindmancer_2022_06_29.x86_64.x86_64


./'Bindmancer_2022_06_29.x86_64.x86_64'

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