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Hi everyone!

Next Playable Build Announcement:

I always try and get a new playable build of the Bindmancer up once a month and this month is no different:


My plan is to release a new build next week on Wednesday June 29th.


This new build will have two things of note!

1: The new prisoner type asset at 75% completion. - These will be playable but the in-dungeon assets wont be refined and finalized, while the mini-game "Encounter" assets you're seeing in this journal post will be. There was a lot of art needed to be made for this new prisoner type (Literally twice as much) and I'm only one kangaroo. So bare with me as I complete the art over the next few weeks.


2: A Partial fix to the enemy collision bug: One of the big bugs we've been working on is getting the enemies to stop entering into each others spaces. This isn't fully addressed yet and they still can but we have the first bug fix that will make enemies not collide into each other's spaces half as much.


1: What's New:

So all this week was spent in getting the encounter artwork for the new prisoner type into unity, then rigging the art and finally animating the art.


The rigging and the complexity of this asset is def one of the most advanced I've done thus far for this project. Lots of "Bones" that move the 2D object around. Lots of sprite switching and the like.


But the result of all this complex rigging and logic work is making a well animated encounter that also allows for customization!


Both Genders are available and a range of colors, hair options and at the moment two different race options: Mouse and Lizard.


The animations themselves don't look half bad either!


I even made some clothing for a "SFW" (Not really) mode of sorts:


So overall I think it all came together quite well!


2: What's Next:

So next week is a short one due to me attending Anthrocon 2022. Only for a short break of R&R. I wont be doing business while there. So a new playable build will be delivered on the Wednesday instead of the usual Friday.


After next week I'll be doing the artwork and logic for the dungeon assets of the prisoner encounter!


I hope you're all excited for the upcoming build!


Cheers!

- Caroo

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