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Palestra:


I started working on the new update and since Redflash's choice won the poll, I was planning on doing a content and features update. Now, because of a certain game releasing this week, I feel more and more compelled to do a character extension that's been sitting around for some time x).


Still, I got some work done on another character with an outfit I wanted to make for some time which is KH2 Sora's clothes:



Those are the default clothes, but I'll have a special variant obtainable through a random event hehe.



Cervius Game:


My attention this week was mostly focused on a new kind of animation I'll be doing for the Cervius game. This new style mixes the style of both the Pal animations and Mugen, I hope you'll like it!



Those scenes will be made available to the second patron tier and up, but once the full game is released, they will be moved to the last tier to go with the other CGs and stuff like that. Each character should have an animation like that at some point (only Soren will have one on release).



Difficulty levels:


The difficulty levels are not yet implemented but the menu is there. Basically, I'm adding this to let anyone be able to play the game. Those will affects your stats to make the game easier or harder and trivial mode will basically enable you to breeze through the fights so you don't have to scratch your head over what to do.




Gallery:


Like in Palestra, I will be adding a gallery to the game where you can watch the sprite animations you've previously seen/unlocked!




That's it for this week! Hopefully, I can get Zel's animations all done for next week's update!




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