Blender: Making my first animation "Onisawa x Tsuku". (Pixiv Fanbox)
Videos
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Onisawa x Tsuku (Blender) 1.mp4
Downloads
Content
- This post has a video spoiler and you will find it in the link of MEGA! -
- If you are TIER 2 or MORE and you do not have my link of Mega send me a message and I will send it to you! -
Highlights of the post include:
- Description of general activity.
- New video! (16 sec + sound).
- summary.
Description:
After making a post a few weeks ago, I got to work on my learning path with things about Blender, and this time more related to useful things when making NSFW animations.
I came across some interesting tutorials and managed to learn a lot from them, things about rigs and physics, also experimenting on my own, how to load and configure MMD models to be able to use them for animation.
While I was learning and experimenting, I loaded two models and tried to apply what I had learned and I was able to make a small animation that for now has no script or objectives, at least for now. I also noticed that I can spend less time doing certain things like a pose and animating it thanks to the blender capabilities.
A few days ago it was Halloween, so I took advantage of adding some accessories.
Finally, note that blender is much more complex to learn on my own by playing things and seeing what it does (like I did with mmd), so little by little I will try to add new things to the point that I can do exactly the same thing that I do in mmd but in blender.
Now I will leave a video of those 16 sec that I was able to obtain using "cycles".
You will also find this video in my link of MEGA:
Onisawa x Tsuku (Blender) 1: Mega
Wips folder (Tier 2): Mega
Small summary of my activities with blender:
- Learned how to rig an "Ik spline".
- Learning and experimenting with things related to "Jiggle Physics".
- Experimenting with things related to loading mmd models and configuring them in blender to make animations.
- Learning to improve the general performance of the "viewport" when animating.
- Experiencing things related to video rendering in "EEVEE".
- Experiencing things related to video rendering in "Cycles".
- Practicing animation with two models.
- Practicing with "bone restrictions".
- Learning to use "soft-body" physics.
- Learning to use "cloth" physics.
- Learned to make "cages" of "cloth" physics.
- A small animation of 500 practice frames was made.
- Experimenting with things related to graph modifiers.
- Rendering was done in "cycles".
- Edited and added sounds to the final render.