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July 2021 - Rose (OC)


A request from tfjohnson of their character, Rose. Taking a break from the prior Zelda-based scenes, this one follows her sci-fi bounty hunter persona in the midst of a mission. What isn't being taken a break from, however, is that she continues to find herself in the most ridiculously tight predicaments possible, this time at the hands of her would-be target. Of course, high-profile bounties reach that status for a reason, namely for being notoriously difficult to actually claim. This one is no exception, and now Rose is clamped hard into a network of thick metal harnesses, all locked securely in place by the adjustable mechanisms now held by her nemesis. Under normal circumstances, one probably wouldn't make them this tight, but it looks like the villain is rather lacking in sympathy for her pouting and whimpers.

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