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a little preview post. These are the concepts/layouts of the Synth//Waves comics I thought of so far. 
While maybe some of them are not easy to "read" by those who are not actually me, I thought you may find interesting my creative process. 
First, I sketch out, on a single sheet of paper, the whole comic. It's small, but it helps me to fix the number of pages and the panels. If the sketches are clean or understandable enough, I scan the sheet, and start using them as base to create the actual page. While I did this process with a lot of my comics in the past, I'm tryin' to use this same method in digital recently. For example, I used this method with the pages of Hands of the Dead 2.

In order, the comics are:
-a 5 page comic featuring Vega and Baten.  The plot is that they're both drunk, and Vega says that Baten is too soft, and he's not really rough enough to pleasure a woman. Baten decides to show her how wrong she is.

-18 pages comic, probably the actual first chapter of this story. Vega is captured after a failed attack to a military ship ( the intent was to steal a booty guarded on the ship) and tortured by Grand Admiral Bellatrix and her men.

-13 pages comic featuring Antares and Spica, getting captured and molested by Sad Al Suud, an octopus-like pirate while being watched by his crew.

-17 pages comic with Antares, Spica and Vega. Antares and Spica tries to drug Vega in order to capture her and collect her bounty, but they made a mistake preparing the drug, and it ended up being a powerful aphrodisiac. Lesbian threesome first, then heated up orgy later. 

-13 pages comic with Vega, Baten and Mizar. Mizar (nerd crewmate of Vega, and the ship's cartographer) catches up Vega and Baten doing sex while she was working on some maps, and scolds them. Vega thinks Mizar is too serious and needs to relax and enjoy life a bit more, and drags her in a threesome. 

Apart from the 18 pages comic, which should have a part 2 focused on Bellatrix, the other comics are so far stand alone, and don't have a particular order to read. For now I'm focusing on the vertical narration, instead of the horizontal one, and I'm using some adventures to present the characters before starting to develope the plot. 


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