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modinfo.ini
natives/
natives/x64/
natives/x64/character/
natives/x64/character/player/
natives/x64/character/player/pl0620_eva/
natives/x64/character/player/pl0620_eva/pl0620_03_hair/
natives/x64/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_albm.tex.10
natives/x64/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_atos.tex.10
natives/x64/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_fake_nrmr.tex.10
natives/x64/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_nrmr.tex.10
natives/x64/details/
natives/x64/details/tshirt_detail_nrm.tex.10
natives/x64/escape/
natives/x64/escape/character/
natives/x64/escape/character/player/
natives/x64/escape/character/player/pl2000/
natives/x64/escape/character/player/pl2000/mesh/
natives/x64/escape/character/player/pl2000/mesh/pl2000_bandage_albm.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_bandage_atos.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_bandage_nrmr.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_props_dirt_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2000/
natives/x64/escape/character/player/pl2000/pl2000/mesh/
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_body_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_body_atos.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_body_dirt_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_body_nrmr.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_bodydamage_alba.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_bodydamage_nrmr.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_props_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_props_atos.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_props_dirt_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_props_nrmr.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_tran_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_tran_atos.tex.10
natives/x64/escape/character/player/pl2000/pl2000/mesh/pl2000_tran_nrmr.tex.10
natives/x64/escape/character/player/pl2000/pl2020/
natives/x64/escape/character/player/pl2000/pl2020/mesh/
natives/x64/escape/character/player/pl2000/pl2020/mesh/pl2020_props01_albmsc.tex.10
natives/x64/escape/character/player/pl2000/pl2020/mesh/pl2020_props01_atos.tex.10
natives/x64/escape/character/player/pl2000/pl2020/mesh/pl2020_props01_nrmr.tex.10
natives/x64/escape/character/player/pl2000/pl2020/mesh/pl2020_props_albm.tex.10
natives/x64/escape/character/player/pl2000/pl2020/mesh/pl2020_props_atos.tex.10
natives/x64/escape/character/player/pl2000/pl2020/mesh/pl2020_props_nrmr.tex.10
natives/x64/escape/character/textures/
natives/x64/escape/character/textures/bh_human_eye_alb.tex.10
natives/x64/escape/character/textures/cotton03_dtl.tex.10
natives/x64/escape/character/textures/cover_albm.tex.10
natives/x64/escape/character/textures/cover_atos.tex.10
natives/x64/escape/character/textures/cover_nrmr.tex.10
natives/x64/escape/character/textures/damage_00_alba.tex.10
natives/x64/escape/character/textures/damage_00_nrmr.tex.10
natives/x64/escape/character/textures/damage_01_alba.tex.10
natives/x64/escape/character/textures/damage_01_nrmr.tex.10
natives/x64/escape/character/textures/damage_02_alba.tex.10
natives/x64/escape/character/textures/damage_02_nrmr.tex.10
natives/x64/escape/character/textures/hairlim01_alb.tex.10
natives/x64/escape/character/textures/leather_detail_nrm.tex.10
natives/x64/escape/character/textures/light_albm.tex.10
natives/x64/escape/character/textures/light_atos.tex.10
natives/x64/escape/character/textures/light_nrmr.tex.10
natives/x64/escape/character/textures/lightdirt_nrmr.tex.10
natives/x64/escape/character/textures/nilon_dtl.tex.10
natives/x64/escape/character/textures/shirt_detail_nrm.tex.10
natives/x64/escape/character/textures/skin99_dtl.tex.10
natives/x64/escape/character/textures/sling_albm.tex.10
natives/x64/escape/character/textures/sling_atos.tex.10
natives/x64/escape/character/textures/sling_nrmr.tex.10
natives/x64/escape/character/textures/tshirt_detail_nrm.tex.10
natives/x64/escape/setmodel/
natives/x64/escape/setmodel/textures/
natives/x64/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_albm.tex.10
natives/x64/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_atos.tex.10
natives/x64/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_nrmr.tex.10
natives/x64/escape/vfx/
natives/x64/escape/vfx/recordsystem/
natives/x64/escape/vfx/recordsystem/recordtexture/
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/record_injury_map_alba.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/record_injurymap_nrm.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/record_mad_map_msk4.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body.rtex.4
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body_bloodflow.rtex.4
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body_bloodmask_msk4.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body_parasitedamagemap_msk4.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_dentmap_push.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_hair.rtex.4
natives/x64/escape/vfx/shader/
natives/x64/escape/vfx/shader/shader_0006_emissiveglass_re3.mmtr.1808160001
natives/x64/escape/vfx/texture/
natives/x64/escape/vfx/texture/tex_character/
natives/x64/escape/vfx/texture/tex_character/tex_pl0000/
natives/x64/escape/vfx/texture/tex_character/tex_pl0000/tex_0006_pl0000_wetmask_0002_msk1.tex.10
natives/x64/escape/vfx/texture/tex_stage/
natives/x64/escape/vfx/texture/tex_stage/tex_stage_common/
natives/x64/escape/vfx/texture/tex_stage/tex_stage_common/tex_0006_stage_common_lbl_0000_alb.tex.10
natives/x64/mastermaterial/
natives/x64/mastermaterial/master/
natives/x64/mastermaterial/master/character_hair_dmc5_re3.mmtr.1808160001
natives/x64/mastermaterial/master/dmc5_character_hair_re3.mmtr.1808160001
natives/x64/mastermaterial/master/emissive_re3.mmtr.1808160001
natives/x64/mastermaterial/master/env_alpha_re3.mmtr.1808160001
natives/x64/mastermaterial/master/env_default_re3.mmtr.1808160001
natives/x64/mastermaterial/master/env_emissive_re3.mmtr.1808160001
natives/x64/mastermaterial/master/glass_reflectivetransparent_re3.mmtr.1808160001
natives/x64/mastermaterial/master/p2688_expensivetransparent.mmtr.1808160001
natives/x64/mastermaterial/master/record_player_cloth_re3.mmtr.1808160001
natives/x64/mastermaterial/master/record_player_hair_re3.mmtr.1808160001
natives/x64/mastermaterial/master/record_player_skin_re3.mmtr.1808160001
natives/x64/mastermaterial/textures/
natives/x64/mastermaterial/textures/null_black_msk4.tex.10
natives/x64/mastermaterial/textures/nulldetail.tex.10
natives/x64/objectroot/
natives/x64/objectroot/prefab/
natives/x64/objectroot/prefab/character/
natives/x64/objectroot/prefab/character/survivor/
natives/x64/objectroot/prefab/character/survivor/parts/
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/pl1000_body_costume_c.pfb.16
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/pl1000_face_costume_c.pfb.16
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/pl1000_hair_costume_c.pfb.16
natives/x64/objectroot/prefab/character/weapon/
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0100.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0300.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0600.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0700.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0800.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp1000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp2000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp2200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp3000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp3200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4100.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4300.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4500.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4510.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4600.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4700.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6300.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6410.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6420.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6430.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6440.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7010.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7020.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7030.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp8400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp8600.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp8700.pfb.16
natives/x64/objectroot/scene/
natives/x64/objectroot/scene/contents/
natives/x64/objectroot/scene/contents/extra/
natives/x64/objectroot/scene/contents/extra/contentsholder_dlc_costume_e.scn.19
natives/x64/objectroot/scene/ui/
natives/x64/objectroot/scene/ui/figure/
natives/x64/objectroot/scene/ui/figure/extra/
natives/x64/objectroot/scene/ui/figure/extra/figurescene_pl1000_12.scn.19
natives/x64/re_engine_library/
natives/x64/re_engine_library/vfx_library/
natives/x64/re_engine_library/vfx_library/texture/
natives/x64/re_engine_library/vfx_library/texture/tex_sample/
natives/x64/re_engine_library/vfx_library/texture/tex_sample/tex_shadermanual/
natives/x64/re_engine_library/vfx_library/texture/tex_sample/tex_shadermanual/noise_01_alb.tex.10
natives/x64/sectionroot/
natives/x64/sectionroot/animation/
natives/x64/sectionroot/animation/figure/
natives/x64/sectionroot/animation/figure/pl1000/
natives/x64/sectionroot/animation/figure/pl1000/pl1000_body_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1000/pl1000_body_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1000/pl1000_face_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1000/pl1000_face_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1000/pl1000_figuremotionbank.motbank.1
natives/x64/sectionroot/animation/figure/pl1000/pl1000_weapon_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1000/pl1000_wp0200_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1000/pl1000_wp0300_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1001/
natives/x64/sectionroot/animation/figure/pl1001/FU_pl1001_body_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1001/pl1001_body_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1001/pl1001_body_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1001/pl1001_face_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1001/pl1001_face_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1001/pl1001_figuremotionbank.motbank.1
natives/x64/sectionroot/animation/figure/pl1001/pl1001_weapon_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1001/pl1001_wp0200_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1001/pl1001_wp0300_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1005/
natives/x64/sectionroot/animation/figure/pl1005/pl1005_body_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1005/pl1005_body_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1005/pl1005_face_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1005/pl1005_face_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1005/pl1005_figuremotionbank.motbank.1
natives/x64/sectionroot/animation/figure/pl1005/pl1005_weapon_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1005/pl1005_wp0200_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1005/pl1005_wp0300_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1011/
natives/x64/sectionroot/animation/figure/pl1011/pl1011_body_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1011/pl1011_body_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1011/pl1011_face_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1011/pl1011_face_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1011/pl1011_figuremotionbank.motbank.1
natives/x64/sectionroot/animation/figure/pl1011/pl1011_weapon_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl1011/pl1011_wp0200_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl1011/pl1011_wp0300_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl2001/
natives/x64/sectionroot/animation/figure/pl2001/pl2001_body_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl2001/pl2001_body_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl2001/pl2001_face_figuremotionfsm2.motfsm2.30
natives/x64/sectionroot/animation/figure/pl2001/pl2001_face_figuremotionlist.motlist.85
natives/x64/sectionroot/animation/figure/pl2001/pl2001_figuremotionbank.motbank.1
natives/x64/sectionroot/character/
natives/x64/sectionroot/character/player/
natives/x64/sectionroot/character/player/pl1000/
natives/x64/sectionroot/character/player/pl1000/pl1004.chain.21
natives/x64/sectionroot/character/player/pl1000/pl1004/
natives/x64/sectionroot/character/player/pl1000/pl1004/pl1004.mdf2.10
natives/x64/sectionroot/character/player/pl1000/pl1004/pl1004.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1050/
natives/x64/sectionroot/character/player/pl1000/pl1050/pl1060.mdf2.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl1060.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1050/pl1060_face_alb.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl1060_face_albm.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl1060_face_nrmr.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1563/
natives/x64/sectionroot/character/player/pl1000/pl1563/pl1578.mdf2.10
natives/x64/sectionroot/character/player/pl1000/pl1563/pl1578.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1578.chain.21
natives/x64/sectionroot/message/
natives/x64/sectionroot/message/mes_other_dlc/
natives/x64/sectionroot/message/mes_other_dlc/mes_sys_clairecos_elza.msg.14
natives/x64/sectionroot/message/mes_sys/
natives/x64/sectionroot/message/mes_sys/mes_sys_reward.msg.14
natives/x64/streaming/
natives/x64/streaming/character/
natives/x64/streaming/character/player/
natives/x64/streaming/character/player/pl0620_eva/
natives/x64/streaming/character/player/pl0620_eva/pl0620_03_hair/
natives/x64/streaming/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_albm.tex.10
natives/x64/streaming/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_atos.tex.10
natives/x64/streaming/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_fake_nrmr.tex.10
natives/x64/streaming/character/player/pl0620_eva/pl0620_03_hair/pl0620_03_nrmr.tex.10
natives/x64/streaming/escape/
natives/x64/streaming/escape/character/
natives/x64/streaming/escape/character/textures/
natives/x64/streaming/escape/character/textures/bh_human_eye_alb.tex.10
natives/x64/streaming/escape/character/textures/cotton03_dtl.tex.10
natives/x64/streaming/escape/character/textures/cover_albm.tex.10
natives/x64/streaming/escape/character/textures/cover_atos.tex.10
natives/x64/streaming/escape/character/textures/cover_nrmr.tex.10
natives/x64/streaming/escape/character/textures/damage_00_alba.tex.10
natives/x64/streaming/escape/character/textures/damage_00_nrmr.tex.10
natives/x64/streaming/escape/character/textures/damage_01_alba.tex.10
natives/x64/streaming/escape/character/textures/damage_01_nrmr.tex.10
natives/x64/streaming/escape/character/textures/damage_02_alba.tex.10
natives/x64/streaming/escape/character/textures/damage_02_nrmr.tex.10
natives/x64/streaming/escape/character/textures/hairlim01_alb.tex.10
natives/x64/streaming/escape/character/textures/leather_detail_nrm.tex.10
natives/x64/streaming/escape/character/textures/light_albm.tex.10
natives/x64/streaming/escape/character/textures/light_atos.tex.10
natives/x64/streaming/escape/character/textures/light_nrmr.tex.10
natives/x64/streaming/escape/character/textures/lightdirt_nrmr.tex.10
natives/x64/streaming/escape/character/textures/nilon_dtl.tex.10
natives/x64/streaming/escape/character/textures/shirt_detail_nrm.tex.10
natives/x64/streaming/escape/character/textures/skin99_dtl.tex.10
natives/x64/streaming/escape/character/textures/sling_albm.tex.10
natives/x64/streaming/escape/character/textures/sling_atos.tex.10
natives/x64/streaming/escape/character/textures/sling_nrmr.tex.10
natives/x64/streaming/escape/setmodel/
natives/x64/streaming/escape/setmodel/textures/
natives/x64/streaming/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_albm.tex.10
natives/x64/streaming/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_atos.tex.10
natives/x64/streaming/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_nrmr.tex.10
natives/x64/streaming/escape/vfx/
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