Archive Files
natives/
natives/x64/
natives/x64/details/
natives/x64/details/tshirt_detail_nrm.tex.10
natives/x64/escape/
natives/x64/escape/character/
natives/x64/escape/character/player/
natives/x64/escape/character/player/pl2000/
natives/x64/escape/character/player/pl2000/mesh/
natives/x64/escape/character/player/pl2000/mesh/pl2000_bandage_albm.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_bandage_atos.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_bandage_nrmr.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_bodydamage_alba.tex.10
natives/x64/escape/character/player/pl2000/mesh/pl2000_bodydamage_nrmr.tex.10
natives/x64/escape/character/player/wap100/
natives/x64/escape/character/player/wap100/mesh/
natives/x64/escape/character/player/wap100/mesh/pl2000_props_dirt_albm.tex.10
natives/x64/escape/character/player/wap100/pl2020/
natives/x64/escape/character/player/wap100/pl2020/mesh/
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_body_albm.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_body_atos.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_body_dirt_albm.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_body_nrmr.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props01_albmsc.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props01_atos.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props01_nrmr.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props_albm.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props_atos.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props_dirt_albm.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2020_props_nrmr.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2900_body_albm.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2900_body_atos.tex.10
natives/x64/escape/character/player/wap100/pl2020/mesh/pl2900_body_nrmr.tex.10
natives/x64/escape/character/textures/
natives/x64/escape/character/textures/00000000000000.tex.10
natives/x64/escape/character/textures/bh_human_eye_alb.tex.10
natives/x64/escape/character/textures/cotton03_dtl.tex.10
natives/x64/escape/character/textures/cotton04_dtl.tex.10
natives/x64/escape/character/textures/cover_albm.tex.10
natives/x64/escape/character/textures/cover_atos.tex.10
natives/x64/escape/character/textures/cover_nrmr.tex.10
natives/x64/escape/character/textures/leather_detail_nrm.tex.10
natives/x64/escape/character/textures/light_albm.tex.10
natives/x64/escape/character/textures/light_atos.tex.10
natives/x64/escape/character/textures/light_nrmr.tex.10
natives/x64/escape/character/textures/lightdirt_nrmr.tex.10
natives/x64/escape/character/textures/nilon_dtl.tex.10
natives/x64/escape/character/textures/shirt_detail_nrm.tex.10
natives/x64/escape/character/textures/sling_albm.tex.10
natives/x64/escape/character/textures/sling_atos.tex.10
natives/x64/escape/character/textures/sling_nrmr.tex.10
natives/x64/escape/character/textures/tshirt_detail_nrm.tex.10
natives/x64/escape/character/weapon/
natives/x64/escape/character/weapon/wp4520/
natives/x64/escape/character/weapon/wp4520/mesh/
natives/x64/escape/character/weapon/wp4520/mesh/wp4520_knife_albm.tex.10
natives/x64/escape/character/weapon/wp4520/mesh/wp4520_knife_atos.tex.10
natives/x64/escape/character/weapon/wp4520/mesh/wp4520_knife_hot_msk3.tex.10
natives/x64/escape/character/weapon/wp4520/mesh/wp4520_knife_nrmr.tex.10
natives/x64/escape/setmodel/
natives/x64/escape/setmodel/textures/
natives/x64/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_albm.tex.10
natives/x64/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_atos.tex.10
natives/x64/escape/setmodel/textures/sm46_049_es_vaccinecase01a_a_nrmr.tex.10
natives/x64/escape/vfx/
natives/x64/escape/vfx/recordsystem/
natives/x64/escape/vfx/recordsystem/recordtexture/
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/record_injury_map_alba.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/record_injurymap_nrm.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/basetextures/record_mad_map_msk4.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body.rtex.4
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body_bloodflow.rtex.4
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_body_parasitedamagemap_msk4.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2000/pl2000_dentmap_push.tex.10
natives/x64/escape/vfx/recordsystem/recordtexture/pl2020/
natives/x64/escape/vfx/recordsystem/recordtexture/pl2020/pl2020_body_bloodmask_msk4.tex.10
natives/x64/escape/vfx/shader/
natives/x64/escape/vfx/shader/shader_0006_emissiveglass_re3.mmtr.1808160001
natives/x64/escape/vfx/texture/
natives/x64/escape/vfx/texture/tex_stage/
natives/x64/escape/vfx/texture/tex_stage/tex_stage_common/
natives/x64/escape/vfx/texture/tex_stage/tex_stage_common/tex_0006_stage_common_lbl_0000_alb.tex.10
natives/x64/mastermaterial/
natives/x64/mastermaterial/master/
natives/x64/mastermaterial/master/emissive_re3.mmtr.1808160001
natives/x64/mastermaterial/master/env_alpha_re3.mmtr.1808160001
natives/x64/mastermaterial/master/env_default_re3.mmtr.1808160001
natives/x64/mastermaterial/master/glass_reflectivetransparent_re3.mmtr.1808160001
natives/x64/mastermaterial/master/record_player_cloth_re3.mmtr.1808160001
natives/x64/mastermaterial/master/record_player_skin_re3.mmtr.1808160001
natives/x64/mastermaterial/textures/
natives/x64/mastermaterial/textures/null_black_msk4.tex.10
natives/x64/mastermaterial/textures/nulldetail.tex.10
natives/x64/mastermaterial/textures/record_enemydefault/
natives/x64/mastermaterial/textures/record_enemydefault/mucus_pattern_alb.tex.10
natives/x64/mastermaterial/textures/record_enemydefault/mucus_pattern_nrm.tex.10
natives/x64/objectroot/
natives/x64/objectroot/prefab/
natives/x64/objectroot/prefab/character/
natives/x64/objectroot/prefab/character/survivor/
natives/x64/objectroot/prefab/character/survivor/parts/
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/pl1000_body_costume_c.pfb.16
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/pl1000_face_costume_c.pfb.16
natives/x64/objectroot/prefab/character/survivor/parts/pl1000/pl1000_hair_costume_c.pfb.16
natives/x64/objectroot/prefab/character/weapon/
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0100.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0300.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0600.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0700.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp0800.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp1000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp2000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp2200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp3000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp3200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4100.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4300.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4500.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4510.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4600.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp4700.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6200.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6300.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6410.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6420.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6430.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp6440.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7000.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7010.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7020.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp7030.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp8400.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp8600.pfb.16
natives/x64/objectroot/prefab/character/weapon/charactermotionbankprefab/pl10/pl10_wp8700.pfb.16
natives/x64/objectroot/scene/
natives/x64/objectroot/scene/contents/
natives/x64/objectroot/scene/contents/extra/
natives/x64/objectroot/scene/contents/extra/contentsholder_dlc_costume_e.scn.19
natives/x64/objectroot/scene/ui/
natives/x64/objectroot/scene/ui/figure/
natives/x64/objectroot/scene/ui/figure/extra/
natives/x64/objectroot/scene/ui/figure/extra/figurescene_pl1000_12.scn.19
natives/x64/re_engine_library/
natives/x64/re_engine_library/vfx_library/
natives/x64/re_engine_library/vfx_library/texture/
natives/x64/re_engine_library/vfx_library/texture/tex_other/
natives/x64/re_engine_library/vfx_library/texture/tex_other/tex_other_check_0001_alpg.tex.10
natives/x64/re_engine_library/vfx_library/texture/tex_sample/
natives/x64/re_engine_library/vfx_library/texture/tex_sample/tex_shadermanual/
natives/x64/re_engine_library/vfx_library/texture/tex_sample/tex_shadermanual/blur_noise_alb.tex.10
natives/x64/re_engine_library/vfx_library/texture/tex_sample/tex_shadermanual/noise_01_alb.tex.10
natives/x64/sectionroot/
natives/x64/sectionroot/animation/
natives/x64/sectionroot/animation/figure/
natives/x64/sectionroot/animation/figure/pl1001/
natives/x64/sectionroot/animation/figure/pl1001/pl1001_body_figuremotionlist.motlist.85
natives/x64/sectionroot/character/
natives/x64/sectionroot/character/player/
natives/x64/sectionroot/character/player/pl1000/
natives/x64/sectionroot/character/player/pl1000/pl1004.chain.21
natives/x64/sectionroot/character/player/pl1000/pl1004/
natives/x64/sectionroot/character/player/pl1000/pl1004/pl1004.mdf2.10
natives/x64/sectionroot/character/player/pl1000/pl1004/pl1004.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1050/
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natives/x64/sectionroot/character/player/pl1000/pl1050/pl005q_eyebrowse_atos.tex.10
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natives/x64/sectionroot/character/player/pl1000/pl1050/pl1050_face_spc.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl1050_rtt.rtex.4
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105f.mdf2.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105f.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_blend.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_eye_out_nrmr.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_alb.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_albm.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_atos.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_blend_nrmr.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_intensity_msk4.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_nrmr.tex.10
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natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_face_spc.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_rtt.rtex.4
natives/x64/sectionroot/character/player/pl1000/pl1050/pl105q_wetmask_msk1.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1075/
natives/x64/sectionroot/character/player/pl1000/pl1075/pl107f.mdf2.10
natives/x64/sectionroot/character/player/pl1000/pl1075/pl107f.mesh.1808312334
natives/x64/sectionroot/character/player/pl1000/pl1075/pl107f_hair_alba.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1075/pl107f_hair_atos.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1075/pl107f_hair_nrmr.tex.10
natives/x64/sectionroot/character/player/pl1000/pl1075/pl107f_wetmask_msk1.tex.10
natives/x64/sectionroot/character/player/pl1000/pl107f.chain.21
natives/x64/sectionroot/character/textures/
natives/x64/sectionroot/character/textures/detail_skin.tex.10
natives/x64/sectionroot/character/textures/pl_basefemale_face_bloodmask_msk4.tex.10
natives/x64/sectionroot/cutscene/
natives/x64/sectionroot/cutscene/cf/
natives/x64/sectionroot/cutscene/cf/cf001/
natives/x64/sectionroot/cutscene/cf/cf001/cf001_s01/
natives/x64/sectionroot/cutscene/cf/cf001/cf001_s01/chara/
natives/x64/sectionroot/cutscene/cf/cf001/cf001_s01/chara/pl1000/
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natives/x64/sectionroot/cutscene/cf/cf002/
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natives/x64/sectionroot/cutscene/cf/cf003/
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natives/x64/sectionroot/cutscene/cf/cf005/
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natives/x64/sectionroot/cutscene/cf/cf010/
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natives/x64/sectionroot/cutscene/cf/cf090/
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natives/x64/sectionroot/cutscene/cf/cf092/
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natives/x64/sectionroot/cutscene/cf/cf093/
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natives/x64/sectionroot/cutscene/cf/cf094/
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natives/x64/sectionroot/cutscene/cf/cf095/
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natives/x64/sectionroot/cutscene/cf/cf120/
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natives/x64/sectionroot/cutscene/cf/cf150/
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natives/x64/sectionroot/cutscene/cf/cf151/
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natives/x64/sectionroot/cutscene/cf/cf151/cf151_s01/chara/pl1000/
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natives/x64/sectionroot/cutscene/cf/cf152/
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