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For this version, we've changed the way task progress is calculated, so that it is closer to reality. Before that, all tasks were considered equal, regardless of their length. This gave the impression that progress was slow at the beginning of versions (where there are long, complex tasks) and very fast towards the end (where there are lots of short, quick tasks). This has now been resolved with the new calculation, which gives a much more accurate result.

This week, on the Script side, work continues on the dialogues. The entire section added to the Prologue has been completed, and the date has been written.

We're currently working on the dialogues of the investigation part. There's quite a bit of work to do, because the investigation will require you to interact with a lot of characters and will take place over two days (canonically, but in the game you can use as many days as you like to solve it).

It's really cool to be working on a date and an investigation again. We hope to be able to offer more of this type of content in the future, but it requires a lot of graphic work for dates and a lot of writing for investigations. Feel free to tell us in comments or on Discord what you think of the dates and investigations already in game, as your feedback is helpful to us for improving this type of content.

On the Character front, Jill's 3D model is complete and our top model is looking great. We will show you when her poses are done. This won't be quite yet, though, as next week we will be working on the first illustration.

Finally, we will be resuming Q&As later this month, so don't hesitate to ask your questions here or on Discord. A small change, as we underestimated the time needed to create this type of content, we are aiming for a monthly publication but with more questions answered.

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That's it for this week. Don't hesitate to join the community on Discord. Have a good weekend and most of all take care of yourselves!

-Sunny & Zack

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