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Hey guys! Just wanted to give you some teaser info regarding plans for a Halloween update for CoA! This episode will likely be a separate episode from the main game, and it will feature all 4 characters(only 2 for battle though)! It will be about a spooky Haunted Mansion the gals are investigating. Mysterious things happen there, and the girls must figure out what's going on, and who or what... is behind it.

Aside from this Halloween themed new content, Hard Mode will be released for Episode 2 this month, so please look forward to that. :)

This time for Hard Mode, I'd like to add a bit of new content, perhaps a new area or something to explore, so it's a little more than simply harder enemies. I'm not sure what I'll impliment yet, but stay tuned for further details!


That being said, I haven't received too much feedback regarding the release of Episode 2, so if you guys dont mind, please let me know what you thought!

Comments

Anonymous

oops, I better get on that!

Mac-Man

Played the recent release right now as of this typing and let me just say that this is the making of a great game. Heck, the current build of the game is a great game despite it not be finished!! I'm enjoying what you guys are making and it's clear all the hard work and free time is NOT going to waste on this game. The music is great, props to the composer (really love listening to the mini-boss music that is heard when dealing with the snake probes), the game design is amazing. While the 32-bit character was a turn-off to me at first is starting to warm up to me. Gameplay wise, it’s great and I see the balance you guys are going for with each of the characters and it works well. The combo mechanic is a great addition but If I could give any advice that I can think of right now is that you should change up the combos. Maybe have different results for doing each combo like how Sally attack increased for doing the combos that were set in the game. The battles are challenging and I love them for it through it does get tedious after some time but same would be said for most RPG. Really glad that choosing to escape happens with no problem at all. I would draw more character expressions to shown what Bunnie and Sally are feeling. It will help add life to them and will make the story feel more real because I didn't felt Bunnie and Sally were serious in some scenes as such as the reflection scene at the campfire due to their happy faces being shown throughout that scene. To be honest, I'm sure you guys thought about better ways to make the better and any advice I give you'll probably already know that. Overall, the only thing I didn’t like is that I’m not donating more to you guys. I’m grateful to donate money to you people so that you can keep working on this game. I can’t wait for the next release and to see how far this goes.