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 Alpha changelog v 0.0.0.15

Sally & Encounter Rate:

-Added a Level 12 skill for Sally called NICOLE: Force Field. 

-Added Stealth Mode Ability and Loud Exploration Ability to Sally at level 4. 

-Stealth Mode addresses the issue of random encounters being too soon. This will halve the probability of random encounters. Exp earned by battles 25%

-Loud Exploration will remove Stealth Mode and also grant Sally a 10% exp bonus.

Note: The idea behind Stealth Mode and Loud Exploration is to allow the player to choose whether to focus on battling and leveling up, or focus on exploring. I hope this helps make the game more fun!


Egg Turret balancing:

-Removed Blind Resistence to Egg Turret and Egg Turret S.

-Increased Egg Turret's EXP earned by 100%

-Decreased Egg Turret's evasion rate by 3%

-Changed how Machinegun Accuracy algorithms work. The attack will now be affected by Blind.

-Egg Turret S now able to be blinded. Machine Gun accuracy has been increased from 65% to 90% to make up for blind effect. 


NEW CONTENT:

-Added new dialogue for sign post next to Western Great Forest entrance. 

-Added new Energy Shield equipment slot to help with players having difficulty early game.

-Added Headwear(Earrings) and Special Ring equipment slots! Bringing the total new equipment slots to 3.


General Balance Tweaks:

-Added save bucket to Great Forest Dungeon entrance.

-Decreased defense from all Gear and S Gear to make up for Sally's additional equipment slots and more HP.

-Decreased HP of Spybot.

-Added guaranteed +1 drops from Spybot S and Caterkiller S to give better incentive and rewards for beating them.

-Decreased Spybot S and Caterkiller S HP

-Removed Stun debuff from Bad Breath and increased all debuff chances from 30% to 50%.


 Bugs:

-fixed a bug in Hard Mode where Sally enters the dungeon and is placed in the wrong spot.

-Fixed Egg Turret S Guard bug, added a hint from Sally on fight strategy. 

-Fixed Plants in Hard Mode, they will now spawn.

-Fixed Plant #3 in Normal Mode, as before it spawned Plant #2 again. 

-Fixed Rope Bridge bug in Hard Mode

-Fixed treasure chests in Hard Mode that didn't display the correct type of Armor. 

 -Changed Egg Turret S' ultimate move alorithms to allow Sally to Guard. 


Overall, these might not sound too different by themselves, but in the game they make a HUGE difference. :) I'll be posting the patch today, please let me know your thoughts on the balance changes!

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