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Changelog

  • Hopefully fixed those false "modified version" errors. These seem to have been caused by starting out with any PhysicsRate other than my favorite 60Hz and some obscure float-inaccuracies within VaM.
  • Fixed not counteracting VR head tracking in "Run Scene Only" mode as advertised.
  • Simplified integrity check debugging features so I get info easier when something goes wrong.
  • Removed unnecessary SkyMagic Exporter plugin.

Previous benchmark results made with v1 are compatible as the scenes themselves did not change with any significance.

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