What's Next? (Patreon)
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Hey everyone!
With this being the last portion of the Texas game, I have been considering the question of what comes next. Obviously I'll have the Quantum Knight game going on the side, but I need a new, big, main project to sink my teeth into. So here's my current ideas:
Time Wolf 2!
Time Wolf was always meant to be a much longer game, stretching through multiple time periods as you pursue a time-hopping criminal stealing various artefacts from them. Egyptian, Medieval, Wild West, Modern Day and the Future, I had plans for enemies, bosses, mechanics and game overs for them all.
Ultimately however, I started on Texas in Trouble and my attention was snatched away by that, so Time Wolf ended up only having its first level completed. Also... I cannot deny that the first Time Wolf was rough and frustrating, but learning from past mistakes and with the knowledge I've gained from TiT, I think I can improve the quality of the sequel exponentially!
It might even be fun to play!
Unnamed Stealth Game
Another concept I've been thinking about for a while is that of a stealth game. Stream attendees may have heard me mention this a few times, but it would be a 2D platformer like Mark of the Ninja, though drawing more gameplay influence from the Thief series. You would play a squirrel girl trying to prove that she's the best thief her city's ever seen, as the city itself gets more dangerous and hostile towards her and her kind. Private security companies start hiring hulking, squirrel-squashing guards, using crushing mechanical traps, and going to any lengths necessary to catch the master thief making them look bad.
Time Wolf 2 would be a relatively easy, but this would be an ambitious project, and not something I've tackled before in terms of gameplay. That being said, I have a lot of ideas and concepts in mind for it, and my hope is to make a genuinely good and engaging stealth game as well as deliver some solid kink material.
More Texas In Trouble?
The third option would be to work a little more on Texas in Trouble, probably adding one final, secret boss to the game. It would very much be kicking the can down the road on making a decision about the next project, but I do have ideas for this. I've been wanting to add a secret boss to the game since level 2, but just haven't ever managed to find the time/motivation to get the work done outside of stream hours.
In any case, those are the three options I'm currently considering. Feel free to suggest other ideas in the comments below, though this is just to measure people's opinion of what they'd like to see next. I can't actually guarantee, nor would I want to guarantee, that the winner of the poll is actually what will be the next project. But let me know what you think!
Thanks everyone!