Home Artists Posts Import Register

Content

 Hey everyone,

Unfortunately I won't be streaming tomorrow. It's going to be quite a busy week for me I'm afraid, but the Wednesday and Friday streams will be as normal. In other news, the lack of posts the last week has been due to me working on getting the background for the bossfight arena done, which always takes me ages, but I should have that completed by the end of this week, and can jump into planning/animating the fight itself, which is always far more enjoyable (both for me and for you, I imagine). I've got some stuff I'm really looking forward to animating, some of it a little different from standard fare (the quickdraw game over screen, for one), and have also been given some good ideas from friends as well, so I'm really looking forward to diving into all of that once the slog of the background art is done. 

Next week, or later this week if all goes well, I should be able to start on Caramel's first animations. They'll be basic walk cycles, hit reactions and that sort of thing, but I'll try to work some squashing attacks into the mix as well,  just so that I don't bore everyone. As a boss I intend to have Caramel be quite powerful and aggressive, since she certainly has the weight to throw around, and am even considering giving her a (very easy to avoid) one-hit-kill move. I know they're generally frowned upon in good game design and from a mechanical perspective, but from a kink point of view I've always found them quite attractive, so it's a definite possibility.

In any case, I'll be able to discuss these details with more clarity once I've started digging into it and realised exactly how I want this fight to go. At the moment I've got a head swirling with ideas, and need to get around to forging them into a solid plan of action, determining how this fight should go both mechanically and thematically. It's always a very satisfying moment when you've got that worked out.

Thanks!

-SF 

Comments

Fred

Looking forward to the quickdraw and how it is gonna turn out ^_^ Hopefully the insta kill will be easy to see comming.

Nick Davis

Good luck! And I can't wait to see this instant kill move!