Update (09/09/19) (Patreon)
Content
Hey everyone,
Hit a small snag today, as those of you who watch the streams may have seen. The animation program that I use, Aseprite, has updated and brought with it a rather vexxing bug that makes working on animations very, very troublesome. It seems like I'm going to have to try rolling my version of Aseprite back to before the update, but in the meantime I have exported the current sprites into game maker, which is always a tremendously dull and fiddly task, so it's good to have it out of the way.
In regards to the project as a whole, I only have two more grabs (rabbit/rabbit and big bun/big bun) left to do before I can begin coding all of the grabs into level three, at which point I will be releasing another demo for the $10 patreons, with the level part of level 3 entirely completed. And with that done, I can start to move on to the quickdraw sequence and subsequent bossfight.
Thank you all for your continued support,
-SF