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Hellooo! 

June came and went and we have a lot of new things to show you, so let us review what we've done over the month!

Changes:

  • Health system rework - Reworked the health and stamina systems to use a slider instead of bars. The reason for that is because we couldn't have enemies deal different amounts of damage (since player only had 5 hp to begin with). Bars also made it hard to make a health upgrade system, since eventually they would just fill up the entire screen. But now HP can be freely increased without UI being mangled.

  • UI Improvements - Speaking of UI, a lot of progress has been made on making it look better.

    A lot of what used to be text is now represented by buttons, which takes a lot less space on the screen and isn't as straining on the eyes.

    In the sex scenes, you now have an option to hide the dialogue box to see the whole picture. As requested, in the sex scenes and when you die, it asks you if you'd like to go straight back to the checkpoint or return to the main menu.

Protection against accidentally starting a new game and wiping your entire save data lol.

  • Post-Processing settings - A lot of you felt like the chromatic abbreviation was a bit too much, so now we made a tab in the settings menu to customize it. So far its only chromatic abbreviation but we'll add more settings soon enough for you to play around with!

BJ Scene complete - Welcome to the juicy territory, the Fryman BJ scene is finished!

Bibi portraits - Bibi dialogue portraits. Both sex and normal animations are fully finished. Truly the greatest character we've cooked up

Level design - I've been working on expanding the villa area, populating it with new characters and dialogues. Additionally,  new decorations for it are being worked on, as well as decorations to enhance previous rooms.

Location did feel quite empty for it to be a busy beach, so we are adding new background characters.

Villa area progress.

Aint gonna reveal everything, so thats it for today ;) 

Until next update!

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